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As a collectathon game, it's good.
What was actually the controversy with JonTron? He said something racist, and his Yooka-Laylee cameo got removed to 'avoid controversy'? Meanwhile, Hat in Time kept it in to 'avoid controversy', and that caused a broken base between YL and HiT?
Yooka-Laylee was a massive disappointment for anybody who really understood why BK was special. It failed miserably to be a spiritual successor by trying in a very lame way to just carbon-copy random elements from BK, such as characters with cartoonishly large eyes, and silly voices, but it even failed on that front to a certain degree.
I guess that's the kind of product you can expect though, from an indie studio that will cut ties with a content contributor because they're guilty of the dreaded crime of political wrongthink on the internet. They weren't willing to go the necessary miles to make the game good, but they were quick to get political with their own IP before it had even come out, which annoyed everybody in their fanbase (who has a spine). I'm talking of course about the JonTron controversy they spawned. Since you asked: the gist is, JonTron goes on a live stream to have an impromptu "debate" with another fellow, he is asked loaded questions designed to vilify him, and ends up saying brutally honest statistics concerning immigrants, and I believe a few other opinions pertaining to minorities. Essentially JonTron did NOT back the politically correct bandwagon, and thus was blindly labeled a racist for it. When Playtonic discovered he had expressed non-PC opinions about immigrants, they removed his voice contribution from the game (which they had used to lure in crowd funding backers, mind you) and pulled the "We here at Playtonic welcome players from all cultures of blah blah blah we're so politically correct blah blah love and inclusivity and that's why we are distancing ourselves from hateful ideologies and blah blah sniffing our own farts, thank you and good night!" which made almost everyone pretty livid and disappointed, myself included.
Fortunately, it seems like Yooka-Laylee: Impossible Lair did it right. They didn't cut corners, they went above and beyond to make levels not seem longer or larger than they needed to be. They mulled over the controls carefully, there's a huge diversity of enemy types in that game as opposed to this one where everything behaves the same and looks slightly different, there's secrets and minigames that are actually fun and actually function correctly, unlike how Yooka-Laylee launched, basically they blew it completely in the 3d platforming revival, but nailed it in the 2d platforming revival. They couldn't do Banjo-Kazooie ANY justice, but they did Donkey Kong Country justice tenfold, is at least what I hear.
If you want a 3d-platformer, steer clear of Playtonic's attempts until they wise up, get over themselves, and do it right. A Hat In Time is worlds better, even if the devs over there also have a bit of a political agenda that they squeeze into the game. Just strictly speaking from a gameplay perspective, if you liked A Hat In Time, you won't like this. This is worse than AHIT in almost every way in how it was fundamentally designed. If you really wanna see what Playtonic are capable of, just try Impossible Lair instead. I've personally been so disappointed with Playtonic that I'm not going to bother with any of their future titles out of principle, but from everything I heard that reached me, they actually did Impossible Lair right, and seem to have learned a great deal after the joke that was this; their first title Yooka-Laylee.
This one is slightly more fun to play.
I also didn't care for banjo kazooie, so take that for what you will.
I'll admit, I got filtered HARD by this game. It's challenges were difficult and the controls weren't immediately as fluid as something like Banjo or Mario. Though this game controls excellently for what it is. They made it as tight as they could and it's incredibly rewarding to go back and play this game over and over again just wondering how I had such a hard time with it.
Now there are a few flaws. The Rextro Minigames, little side missions that amount to arcade games, are not fun at all. You have to play them twice in a row to get two separate collectables and it feels like padding. There are 5 overall and only 1 is really frustrating. The Kartos minigame, a DKC style minecart side mission, can get a little frustrating, especially with the boss tied to it. If I were you, I'd be prepared to do these many many times to get the hang of the controls and memorize the stage layouts. Then there's this one mission at the end in the Hub World involving going down a slide avoiding obstacles, it feels unpolished almost. It nearly broke me the first time through. The last point of contention is the camera even though it's not that bad. It functions to keep you in the middle of the screen at all times and any and all obstructions will automatically choose an angle to which you have no control over. With how open this game is though you'd have to go out of your way to make it to where visibility is an issue. The camera is finicky, but not so horribly flawed that it makes the game unplayable. That's where the negatives end, for me at least. I didn't mind that the boss battles weren't anything special, besides that being the final boss which goes on for way too damn long, or that the writing is a bit too self-aware for my liking.
"If you like Banjo Kazooie, you'll like this" is a bit of a generic response to this because this is obviously going for something different. So, if you like
>A colorful and vibrant world filled with witty characters and dialogue
>Atmospheric and catchy tunes
>Platforming challenges that require mastery of the controls
>Sufficiently large enough worlds to explore and memorize
>A slew of unique abilities that are well utilized, making use of every single one
>Collecting every single thing in a game
Then yes, you'll like this. Go in with an open mind, and have fun.
Ive been playing this for 29 hours and I wasnt able to finish it yet Mario Odissey 5 hours, done.xD ♥♥♥♥.!
this game you can beat in 12 minutes and if you go for 100% you can do it in 4 hours, sorry content wise this does not even compare and its not hard as well you are probably the only 1 that ever rated this higher then oddysey and Ive been on this forum since game released so again I have to call you out on your BS