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A lot of areas in levels are pretty empty and barren. Most likely because of how big and expansive the maps are they didn't really have a lot of options to fill some of them up. Smaller condensed levels would have been a lot more enjoyable in my opinion.
The pacing of the game is pretty bad near the end because a lot of upgrades lets you bypass some puzzles.
I still think this game is okay but I wouldn't really find myself recommending it for full price just because I was a bit disappointed. However I do believe their second game is probably worth a grab. I just have really mixed feelings about this game.
The main thing everyone else expected is for this game to get some post launch support with DLC which never really came. Keeping in mind there was a stretch goal reached that stated it would give all backers DLC for free. Which may be a contributing factor.
I loved it and will play through again one day soon.
The only other game that comes close on PC is a hat in time.
Near the end because a lot of upgrades lets you bypass some puzzles - you talking about flying? It appears later and allow to bypass only some platforming but not puzzles. It brings feel of freedom to travel how player want it to just like in Super Mario 64 for me it's feature not flaw
the main collectibles are most of the time just grabbable completely going around intended puzzle and that puzzle is mostly non intruging jumpinjg to 1 or 2 plattforms sometimes hitting a switch
That said, I'm replaying it now and there are still issues. The worlds are huge and the Pagies feel like they're in disconnected levels rather than the more cohesive worlds of Mario 64 or Banjo Kazooie. There's also WAY too much dialogue. Even with the ability to skip dialogue, the amount of writing is absurd. And the quizzes in between levels are terrible.
It is definitely more enjoyable than it used to be though.
Well that's the funny thing. They never promised DLC they just said IF there was DLC all backers would get it for free if the milestone was reached. We reached the milestone so it makes me wonder if that was a factor in not getting any DLC.
I'd be perfectly content with like proper mod support or something to be honest.
Personally, I feel like they should've not just taken notes from their older works, but also other games that have come out around that time as well as since then, almost like they recreated the old formula so much, but to a fault.
The inventory, for example. Neither of the Banjo games told you exactly which collectibles you've found, only how many. Same with DK64. By comparison, the Spyro games on PS1 and even Super Mario 64 told you exactly which collectibles you've found along with a hint for each one so you know which ones you found and what you still need to find, which would've been really helpful in a game like this that has about 25 pagies per level instead of 10 in Banjo or 6 in Mario.
That's where I felt like Yooka-Laylee fails where other indie games, including the Impossible Lair, succeeded. Not only using an older game as a base template for a new game, but also taking inspiration from other games as well.
Part of the magic about the worlds in Mario 64, Banjo 1 and all 3 Spyro games is that the levels felt big and expansive with a lot of exploration opportunities, but they really aren't. They're actually quite small in size, they just feel like massive worlds to explore due to ingenious design and careful layouts. Yooka-Laylee doesn't have that magic, hence why exploring the worlds can get kind of boring a lot of the time. Also, what happened to the warp pads from Tooie?
Again, the reason why the quiz game in both Banjo games felt so special and exciting was that they only did it once in the entire game, which was right at the very end. Yooka-Laylee shows what happens when it's done four seperate times.
All this is coming from someone that never grew up with Mario 64 or any of the Banjo games, only to experience them for the first time a few years ago.
used to be a ps3 exclusive I think
beat the game in one sitting yesterday maybe ~6h that it took me to 100%
had soooo much more fun then in this game