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报告翻译问题
Cheers!
https://forums.geforce.com/default/topic/819180/3d-vision/darkstarswords-todo-list/post/4675115/#4675115
He just posted this on the forum.
Just be aware that the UE4 plugin isn't finished yet (so many projects, so little time... not to mention my day job...) - at the moment it is a proof of concept and will make the game render correctly in 3D, but it still needs more work before I'd recommend a dev pick it up if all they want is something "as easy as a check box".
However, if they were interested in helping out finishing up development on the plugin I'd be very grateful for the extra manpower.
Functionality wise the main thing it's missing is changing it so both eyes render from the same frame - at the moment it's alternating. There's some minor stuff as well (FOV), and I still think it's super important to make sure it can work with 3DMigoto so we can use both, and not one or the other. And of course there's all the general spit and polish - like making sure it doesn't break AMD users, etc.