Half-Life Deathmatch: Source

Half-Life Deathmatch: Source

luzzz Sep 22, 2015 @ 11:42am
Cannot play the Game on my Mac !
Who also cannot play the game anymore ? ? ?
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Showing 16-30 of 31 comments
sirakattack Sep 27, 2015 @ 4:24pm 
Originally posted by Jill:
We've shipped a follow-up update that should fix the errors OS X users are seeing

Hello, I play Cs Source and no update/fix to this problem has happened yet.
sirakattack Sep 27, 2015 @ 9:08pm 
Originally posted by Kit Walker:
I din't get the update you're speaking about… :-(

I have no idea what kind of 'update' @Jill was talking about...
Jill  [developer] Sep 28, 2015 @ 6:13pm 
The issue addressed in this thread was the Half-Life Deathmatch: Source client crashing on launch for Mac users, which was fixed the day after the update, as mentioned earlier.

If you are still having problems, please post what symptoms you are seeing and what model and OS X version you are on.
♕ L i s 1 k ♕ Sep 29, 2015 @ 1:10am 
Jill, are you kidding or what ?

Since the latest update (17 sept), there is a problem with the display .

My Mac Pro :

MacPro1,1
2 X Dual-Core Intel Xeon 3 GHz
Memory: 10 Go
Graphic Card : ATI Radeon HD 5870

Mac OS X 10.7.5

Here in a few words :
The splash screen of the game is super low resolution… ugly !

Then when in a Half Life 2: deathmatch map, I can see several big shapes (like triangles, rectangles, lines, etc…) which fly all around me… Obviously a problem with video resolution or something like that…

Unplayable !
Last edited by ♕ L i s 1 k ♕; Sep 29, 2015 @ 3:38am
MOCOLONI Sep 29, 2015 @ 7:03am 
Originally posted by Jill:
The issue addressed in this thread was the Half-Life Deathmatch: Source client crashing on launch for Mac users, which was fixed the day after the update, as mentioned earlier.

If you are still having problems, please post what symptoms you are seeing and what model and OS X version you are on.
Hey Jill. An user has already posted a thread about the issue(s) they're getting on Mac here. In that thread, there's also another user who reported a different bug.
Jill  [developer] Sep 29, 2015 @ 10:28am 
I see - this is the forum for Half-Life Deathmatch: Source, which had a different update on Sept. 21st that caused an issue on OS X which was subsequently fixed. The issues you're seeing in Counter-Strike: Source and HL2DM are unrelated, but will be investigated.
♕ L i s 1 k ♕ Sep 30, 2015 @ 3:11am 
Here are some screenshots which illustrate part of the problem effects :

http://steamcommunity.com/sharedfiles/filedetails/?id=527256961

http://steamcommunity.com/sharedfiles/filedetails/?id=527256955

http://steamcommunity.com/sharedfiles/filedetails/?id=527256948

http://steamcommunity.com/sharedfiles/filedetails/?id=527256940

Jill, do you understand what I mean now ? :) The game is UNPLAYABLE !!!!

💥💥💥💥💥💥💥 HELP 💥💥💥💥💥💥💥💥

Regards,🍻
JP

Last edited by ♕ L i s 1 k ♕; Oct 1, 2015 @ 1:30am
killbilly {KBC} Oct 1, 2015 @ 8:33pm 
THIS IS FOR JILL AT VALVE,,, i am on windows, and we see a white dot in front of us, instead of the crosshairs from time to time,,,, plus the update broke the integration with hlstats-x, so no deathmatch servers can save stats records now.

Seems the update changed the steam-id that the game used to report to hlstats-x & other plugins for each player playing, it was changed in game code to now send that persons steamID3 instead, and broke all the functions within hlstats-x & plugins that depended on the correct steam-id being sent to it, that also broke our ability to ban disconnected players.

And lastly in the steam community area, if you click on your PLAYER NAME, select ACTIVITY, then MANAGE FRIENDS, and RECENTLY PLAYED WITH, the update broke that and it nolonger shows anybody you’ve ever played with online. Makes finding people you were in game with when you wanna friend them, a lot harder! Yeah, that was one update that did more bad, then good, as far as I can see. :-)
♕ L i s 1 k ♕ Oct 2, 2015 @ 12:26am 
Please VALVE, correct this bad behaviour of Half-Life 2: Deathmatch !!!! I paid for this game and offered it to many of my friends… It's not a free game !!!!
Last edited by ♕ L i s 1 k ♕; Oct 2, 2015 @ 1:14am
the_bud_bundy Oct 5, 2015 @ 1:27pm 
have still the same hostage-glitch :-(
game was runing the past 2 years perfectly. About 2 weeks ago the glitch apeared.
♕ L i s 1 k ♕ Jun 29, 2016 @ 3:15am 
Always the same problem ! :-(((( I cannot play any more…
killbilly {KBC} Jul 21, 2016 @ 1:09am 
THIS IS FOR JILL AT VALVE,,,

half-life 2: deathmatch - recent valve update has returned the random stuttering effect when moving.

This is something hopefully somebody at VALVE reads.... you guys did a game update recently, last 6 months or so, and you have done several so I cant isolate which one created the problem,,, but after your update the dreaded stuttering/lag like issue has returned for all players!

I am not a severly technical person, so I will describe the problem best as possible. This happens in every single map. But it does not happen continously as you run everywhere you go, only in certain spot/areas. As if your walking across certain textures that your character seems to stick to instead of smoothly gliding over as youre moving, like it normally should do.

The end effect is you are stuttering backwards, and it feels like a "glitch in the matrix" effect, where you are hopping backwards a step every so offen and are repeating the last frame you just walked thru.

I have no lag or network bottleneck issues on my dedicated server, and the hardware is extremely over sized for what we're running. Plus the problem was non-existant until the recent server and client updates valve made to the engines. And my client here is as well over spec'ed for the game, and my latency to the server is a measly 20, no lag there, and again the problem was non-existant until the recent server and client updates valve made to the engines.

Just for example purposes, we are logged into map: dm_busa_badlands... (server: Killbilly's Hillbillies) , and there if you run up the 4 big center ramps you stutter like a ♥♥♥♥♥,,, but when you run down the same ramps no issue at all. the issue occurs in other places in that map as well, thats just an easy location to point you to to recreate it.

Some players dont have it as bad as others, but everybody has it everywhere at some point and it's ruining the game immersion experience when you cant aim at people when moving and hit them!

And like I said, I am not a developer, so I have no grasp of the complexity of fixing such a problem, but you do know what you have recently changed and should be able to test rolling back those changes and see which one reverses the problem.... because it's sever!!

We as a community would sincerely appreciate if you could assign some manpower to this before it ruins a wonderful game. :-)

Thanks Valve for all you do to make our lives as fun as you do!!!! :-)
Respectfully, Killbilly Clan.

x2Li Nov 25, 2016 @ 12:07pm 
any news for this problem ?
Originally posted by Jill:
The issue addressed in this thread was the Half-Life Deathmatch: Source client crashing on launch for Mac users, which was fixed the day after the update, as mentioned earlier.

If you are still having problems, please post what symptoms you are seeing and what model and OS X version you are on.
Jill can you issue a patch to fix the screen shaking when jump crouching in mid air? Or fix the double entity bug? I dont care about the visual bugs, just fix the ones that affect gameplay
Hooch Jan 5, 2017 @ 5:08pm 
you play games on a mac?
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Date Posted: Sep 22, 2015 @ 11:42am
Posts: 31