Half-Life Deathmatch: Source

Half-Life Deathmatch: Source

Bergamot Apr 26, 2021 @ 9:05am
Did anybody find a solution for duplicating entities bug?
Valve doesn't seem to bother themselves with fixing this (there's even a github bug report from 2013 or so), but maybe there's some third-party mod I don't know about or something else that can resolve this?
Originally posted by elevenfiftyseven1:
Sourcemod custom plug-in with a CFG file to strip dup. items is the only workaround for a server, This a map map CFG.The other would be de-compile the map and fix/change the entities IE:func_door to func_movelinear ect.
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Kashui_32 Apr 26, 2021 @ 9:32am 
You could do something like this (to kill the props) on start, to remove either the originals or duplicate props: https://www.reddit.com/r/hammer/comments/5244vg/csgo_spawn_prop_and_destroy_prop/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
Bergamot Apr 26, 2021 @ 9:53am 
Originally posted by King:
You could do something like this (to kill the props) on start, to remove either the originals or duplicate props: https://www.reddit.com/r/hammer/comments/5244vg/csgo_spawn_prop_and_destroy_prop/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
Unfortunately this could only work if I'm hosting my own game, since no public server is going to just let me to destroy and spawn anything I want :(
Other ideas?
The author of this thread has indicated that this post answers the original topic.
elevenfiftyseven1 Apr 26, 2021 @ 11:09am 
Sourcemod custom plug-in with a CFG file to strip dup. items is the only workaround for a server, This a map map CFG.The other would be de-compile the map and fix/change the entities IE:func_door to func_movelinear ect.
Kashui_32 Apr 26, 2021 @ 11:52am 
Originally posted by Headcrabique:
Originally posted by King:
You could do something like this (to kill the props) on start, to remove either the originals or duplicate props: https://www.reddit.com/r/hammer/comments/5244vg/csgo_spawn_prop_and_destroy_prop/?utm_source=share&utm_medium=ios_app&utm_name=iossmf
Unfortunately this could only work if I'm hosting my own game, since no public server is going to just let me to destroy and spawn anything I want :(
Other ideas?

This method can only be implemented in custom maps
Bergamot Apr 26, 2021 @ 12:24pm 
Alright, thanks for the answers, as far as I understood, the only good way would be to decompile maps and fix them or just remake them from scratch. :steamsad:
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