The Incredible Adventures of Van Helsing III

The Incredible Adventures of Van Helsing III

Thief1600 May 27, 2015 @ 10:03am
Low FPS?
Hi all i have problem with this game my performance is better than recommended and game is very slow i try lowest settings all off and same result i try steam overlay off offline mode and same i dont know:/
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Showing 1-15 of 16 comments
datguy13 May 27, 2015 @ 10:05am 
Try going into Advanced options and shutting off HDR rendering, Soft Coronas and the two "Organic" settings. One variant of those or another can help with performance on certain maps which have extremely dense foliage or texture models.
Thief1600 May 27, 2015 @ 10:21am 
But i have same problem with loading too long time for one minute waiting:/
r1k1 May 27, 2015 @ 10:25am 
it's not optimized well, that's 1x1. No matter what settings i use i'll endup with 30fps on Necropolis and some other maps too. Most of the game is fine, but frames there are just not acceptible. Frame drops also come from the horde of monsters, which's spells are drawn in some high resolution. Mostly that or some textures. Don't get why some other maps are fine... Nighmare hollow and Necropolis are causing me stuttering.
Last edited by r1k1; May 27, 2015 @ 10:25am
Vis May 27, 2015 @ 10:29am 
Wait for optimization. Im somewhere between minimum and recommended, but no matter if I set medium, high or lowest, game just keep dropping FPS
Thief1600 May 27, 2015 @ 10:38am 
Ok thanks guys maybe released cool updates for this truble:/
Vis May 27, 2015 @ 10:39am 
First they should repair numerous bugs :P
Ravenstaver May 27, 2015 @ 10:55am 
I can play fine with everything on max settings, i have 2 pieces of advice for anyone who has low fps, the first is turn off high shaders, that's the MOST impacting graphical setting in the game.

My second tip applies to ALL games, make sure that your graphics drivers are up to date! This is very important if you are like me and don't update them more than every month or so, the last time before 3 days ago that i updated my drivers was probably September 2014.

Hope that this helped!
datguy13 May 27, 2015 @ 3:24pm 
Originally posted by LGr1k1:
Don't get why some other maps are fine... Nighmare hollow and Necropolis are causing me stuttering.

Texture and model density. The maps with the most problems have lots of little widgets and plants tightly packed together and large packs of trash monsters.
Last edited by datguy13; May 27, 2015 @ 3:24pm
Piitaasama May 27, 2015 @ 5:52pm 
Originally posted by ✪ ✪ General Najson ✪ ✪:
Wait for optimization. Im somewhere between minimum and recommended, but no matter if I set medium, high or lowest, game just keep dropping FPS

I don't want to burst your bubble, but this game will never be optimized. I far exceed the recommended requirements, and I get some abysmal FPS. This was the same for Van Helsing 2. The only reason I even bought this was to see the end of the story. Also, please do not ask me for my system requirements(you know who you are), I have listed those countless times.
This games recommended requirements should be changed on the store page, because there is no way anyone can get 60 fps with that hardware.
[CFE]SANDMAN37© May 27, 2015 @ 6:11pm 
Originally posted by Thief1600:
But i have same problem with loading too long time for one minute waiting:/
this has been typical since first game in series,i also have this issue with all 3,not much can do about it that im aware of but it always launches np : )
undefined May 27, 2015 @ 8:32pm 
Seems like they'd have this engine pretty well optimized by now.
datguy13 May 27, 2015 @ 11:21pm 
The engine is not the problem, the individual map sizes are.
Psojed May 28, 2015 @ 1:20am 
Originally posted by JacerX:
.because there is no way anyone can get 60 fps with that hardware.

This guy seems to be doing just fine https://www.youtube.com/watch?v=p1cl4pqoQM0
Ravenstaver May 28, 2015 @ 1:34am 
It's like mentioned above, it's area specific. In some zones you will need to reduce your settings, and in others you may enhance them.
undefined May 29, 2015 @ 4:08pm 
Originally posted by datguy13:
The engine is not the problem, the individual map sizes are.
Well then it seems like the devs would be better at building properly optimized levels by now. Better?
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Date Posted: May 27, 2015 @ 10:03am
Posts: 16