Independence War 2: Edge of Chaos

Independence War 2: Edge of Chaos

Axxitan Mar 13, 2016 @ 11:15am
x52 pro
can someone please tell me how to get custom keybinding to work with this game? have tried downloading the x52 pro profiles that is on i-war2.com, but it doesnt work... i love this game, but when my favourite Hotas wont work with it, it makes me very, very sad indeed :(
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Showing 1-2 of 2 comments
Draugr Apr 11, 2016 @ 4:03am 
Been year since i played around with this game, but I seem to recall on my x series joy when i used them that i just used the software to bind the different keys. Find the keymap, open the saitek software, and start binding keys to your profile.
stevenav Aug 5, 2021 @ 1:07am 
Here is what I'm using . based on Maahes_x52 bindings. forget the other ones out there, ignore the one that has the profiler file for the logitech software... it doesn't work. This however works great
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
; Autogenerated file from EOC Key Binder program
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;
[Properties]
name=Steves_X52
;
[fcGraphicsDeviceD3D.TakeScreenShot]
Keyboard, F12

;
[SpaceFlight.Pause]
Keyboard, Pause
Keyboard, P

;
[SpaceFlight.PDA]
Keyboard, Escape

;
[Options.Leave]
Keyboard, Escape

;
[GUI.ControlFocusLeft]
Keyboard, Left
Joystick1, JoyPov1Left

;
[GUI.ControlFocusUp]
Keyboard, Up
Joystick1, JoyPov1Up

;
[GUI.ControlFocusRight]
Keyboard, Right
Joystick1, JoyPov1Right

;
[GUI.ControlFocusDown]
Keyboard, Down
Joystick1, JoyPov1Down

;
[GUI.ControlFocusCancel]
Keyboard, Escape

Mouse, MouseButton2

;
[GUI.ControlFocusSelect]
Keyboard, Return
Keyboard, NumPadReturn
Joystick1, JoyButton1

;
[GUI.HTMLBack]
Keyboard, Backspace
Joystick1, JoyButton5

;
[icPlayerPilot.Yaw]
Joystick1, JoyXAxis

;
[icPlayerPilot.Pitch]
Joystick1, JoyYAxis, inverse

;
[icPlayerPilot.Roll]
Joystick1, JoyRZAxis

;
[icPlayerPilot.Throttle]
Joystick1, JoyZAxis, inverse

;
[icPlayerPilot.ThrottleDelta]
Keyboard, Equals
Keyboard, Minus, inverse

;
[icPlayerPilot.LateralX]
Keyboard, D
Keyboard, A, inverse
Joystick1, JoyButton17
Joystick1, JoyButton19, inverse

;
[icPlayerPilot.LateralY]
Joystick1, JoyButton16
Joystick1, JoyButton18, inverse

;
[icPlayerPilot.LateralZ]
Keyboard, W
Keyboard, S, inverse
Joystick1, Joybutton7
Joystick1, Joybutton8, inverse

;
[icPlayerPilot.FreeHold]
Keyboard, LeftControl
Joystick1, Joybutton31

;
[icPlayerPilot.FreeToggle]
Keyboard, N

;
[icPlayerPilot.CurrentWeaponFire]
Joystick1, JoyButton1
Keyboard, Space

;
[icPlayerPilot.LDSIQuickFire]
Keyboard, I
Joystick1, JoyButton2

;
[icPlayerPilot.ToggleAimAssist]
Keyboard, X
Joystick1, JoyButton9

;
[icPlayerPilot.ToggleZoom]
Keyboard, Z
Joystick1, JoyButton12

;
[icPlayerPilot.ToggleWeaponLinkingMode]
Keyboard, F
Joystick1, JoyButton10

;
[icPlayerPilot.ToggleLDS]
Keyboard, L
Joystick1, JoyButton11

;
[icPlayerPilot.Undock]
Keyboard, U

;
[icPlayerPilot.CycleContactUp]
Keyboard, Comma
Joystick1, JoyButton3

;
[icPlayerPilot.CycleContactDown]
Keyboard, Dot
Joystick1, JoyButton4

;
[icPlayerPilot.CycleContactTop]
Keyboard, Home
Joystick1, JoyButton13

;
[icPlayerPilot.CycleContactBottom]
Keyboard, End
Joystick1, JoyButton14

;
[icPlayerPilot.TargetNearestEnemy]
Keyboard, R
Joystick1, JoyButton5

;
[icPlayerPilot.TargetNearestShipToDirection]
Keyboard, T
Joystick1, JoyButton6

;
[icPlayerPilot.TargetLastAggressor]
Keyboard, Q

;
[icPlayerPilot.SubTarget]
Keyboard, Y

;
[icPlayerPilot.CycleEnemy]
Keyboard, E

;
[icPlayerPilot.CycleCritical]
Keyboard, C

;
[icPlayerPilot.NextWeapon]
Keyboard, RightBracket
Joystick1, JoyButton20

;
[icPlayerPilot.NextPrimaryWeapon]
Keyboard, Return
Joystick1, JoyButton21

;
[icPlayerPilot.NextSecondaryWeapon]
Keyboard, Backspace
Joystick1, JoyButton22

;
[icPlayerPilot.PowerToOffensive]
Keyboard, Left, SHIFT

;
[icPlayerPilot.PowerToDefensive]
Keyboard, Right, SHIFT

;
[icPlayerPilot.PowerToDrive]
Keyboard, Down, SHIFT

;
[icPlayerPilot.BalancePower]
Keyboard, Up, SHIFT

;
[icPlayerPilot.AutopilotOff]
Keyboard, F5

;
[icPlayerPilot.AutopilotApproach]
Keyboard, F6

;
[icPlayerPilot.AutopilotFormate]
Keyboard, F7

;
[icPlayerPilot.AutopilotDock]
Keyboard, F8

;
[icPlayerPilot.AutopilotMatchVelocity]
Keyboard, F9

;
[icPlayerPilot.RemotePilot]
Keyboard, R, SHIFT

;
[icDirector.InternalCamera]
Keyboard, F1

;
[icDirector.TacticalCamera]
Keyboard, F2

;
[icDirector.ExternalCamera]
Keyboard, F3

;
[icDirector.DropCamera]
Keyboard, F4

;
[icDirector.AutoMode]
Keyboard, F11

;
[icDirector.Pan]
Keyboard, NumPad6
Keyboard, NumPad4, inverse

;
[icDirector.Tilt]
Keyboard, NumPad8
Keyboard, NumPad2, inverse

;
[icDirector.Roll]
Keyboard, NumPad7
Keyboard, NumPad9, inverse

;
[icDirector.Zoom]
Keyboard, NumPadPlus, inverse
Keyboard, NumPadMinus

;
[icDirector.ZoomToFit]
Mouse, MouseButton3
Keyboard, NumPadStar

;
[icDirector.MouseDeltaPan]
Mouse, MouseXAxis, inverse

;
[icDirector.MouseDeltaTilt]
Mouse, MouseYAxis

;
[icDirector.MouseDeltaZoom]
Mouse, MouseZAxis, inverse

;
[icDirector.MouseRollModifier]
Mouse, MouseButton2

;
[icDirector.MouseZoomModifier]
Mouse, MouseButton1

;
[icDirector.Skip]
Keyboard, Space

;
[Game.PauseSimulation]
Keyboard, Pause
Keyboard, P

;
[Game.MovieSkip]
Keyboard, Space
Keyboard, Escape
Keyboard, Return

;
[HUD.MenuLeft]
Keyboard, Left
Joystick1, JoyPOV1Left

;
[HUD.MenuRight]
Keyboard, Right
Joystick1, JoyPOV1Right

;
[HUD.MenuUp]
Keyboard, Up
Joystick1, JoyPOV1Up

;
[HUD.MenuDown]
Keyboard, Down
Joystick1, JoyPOV1Down

;
[HUD.MenuSelect]
Keyboard, Return
Joystick1, JoyButton1

;
[HUD.MenuCancel]
Keyboard, Backspace
Joystick1, JoyButton2

;
[HUD.Objectives]
Keyboard, O, SHIFT

;
[HUD.Starmap]
Keyboard, M, SHIFT

;
[HUD.Log]
Keyboard, L, SHIFT

;
[HUD.Engineering]
Keyboard, E, SHIFT

;
[HUD.Statistics]
Keyboard, S, SHIFT

;
[icComms.PrevResponse]
Keyboard, Up
Joystick1, JoyPOV1Up

;
[icComms.NextResponse]
Keyboard, Down
Joystick1, JoyPOV1Down

;
[icComms.SayResponse]
Keyboard, Space
Keyboard, Return
Joystick1, JoyButton1

;
[icComms.SkipPhrase]
Keyboard, Delete

;
[PointerX]
Mouse, MouseAbsXAxis

;
[PointerY]
Mouse, MouseAbsYAxis

;
[PointerZ]
Mouse, MouseZAxis

;
[PointerButton1]
Mouse, MouseButton1

;
[PointerButton2]
Mouse, MouseButton2

;
[PointerButton3]
Mouse, MouseButton2

;
[ScriptKeys.StartJafsScript]
Keyboard, J

;
[ScriptKeys.SkipCutscene]
Keyboard, Space

;
[ScriptKeys.WingmenReportStatus]
Keyboard, 1

;
[ScriptKeys.WingmenDefendPlayer]
Keyboard, 2

;
[ScriptKeys.WingmenAttackTarget]
Keyboard, 3

;
[ScriptKeys.WingmenDefendTarget]
Keyboard, 4

;
[ScriptKeys.WingmenDockToTarget]
Keyboard, 5

;
[ScriptKeys.WingmenHalt]
Keyboard, 6

;
[ScriptKeys.TFighterAttachDetach]
Keyboard, 0

;
[ScriptKeys.TFighterCeaseFire]
Keyboard, 7

;
[ScriptKeys.TFighterAttackTarget]
Keyboard, 8

;
[ScriptKeys.TFighterFireAtWill]
Keyboard, 9

;
[ScriptKeys.NextPlayerShip]
Keyboard, PageUp

;
[ScriptKeys.PreviousPlayerShip]
Keyboard, PageDown

;
[Multiplayer.Score]
Keyboard, Tab

;
[ScriptKeys.MultiplayerSay]
Keyboard, Backquote

;
[ScriptKeys.MultiplayerTeamSay]
Keyboard, Backquote, SHIFT

;
[ScriptKeys.MultiplayerAutoTaunt1]
Keyboard, 1, SHIFT

;
[ScriptKeys.MultiplayerAutoTaunt2]
Keyboard, 2, SHIFT

;
[ScriptKeys.MultiplayerAutoTaunt3]
Keyboard, 3, SHIFT

;
[ScriptKeys.MultiplayerAutoTaunt4]
Keyboard, 4, SHIFT

;
[zzUniGUI.UniGUIToggle]
Keyboard, U, CTRL, ALT
Joystick1, JoyButton11

;
[phrRS.CallForRearm]
Joystick1, JoyButton12

;
[icPlayerPilot.DevIndestructable]
Keyboard, I, CTRL, ALT

;
[icPlayerPilot.DevKillCurrentTarget]
Keyboard, X, CTRL, ALT

;
[icPlayerPilot.DevJumpToCurrentTarget]
Keyboard, G, CTRL, ALT

;
[icPlayerPilot.DevDamageSelf]
Keyboard, K, CTRL, ALT

;
Last edited by stevenav; Aug 9, 2021 @ 7:57pm
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