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Are you sure this music aren't all from a separate third party whose use is related to creative commons? This seems to be a fairly common thing for Japanese indie games since situations regarding music from One Way Heroics and 100% OJ.
Looking LIKE Final Fantasy? Those sprites are just modified fighter overworld sprites from Final Fantasy 1. In addition plenty of the overworld terrain sprites are rips from the Dragon Warrior series. That's just sad.
Are you actually suggesting that the NES roleplaying games were written with the RPG Maker tools?
locomotive (ロコモーティヴ)
http://ligpd.com/
Artist: Inoueshiro (いのうえしろ)
PANICPUMPKIN
http://panicpumpkin.omiki.com
Not RPG Maker itself, but similar tooling.
And as someone else previously pointed out, you do not have a whole lot of variety or options when you are playing with only 8-bit graphics. Could he have made things look a little different? Maybe, but not by much without destroying the individual sprites in a way that would not be recognizable.
I remember thinking quite a few of the FF2 (NES version) character sprites were remarkably similar or near identical to FF1. Does that mean Square did things on the cheap by ripping from their previous game? No... it was just a limitation of the system from bygone eras.
Remember 8-bit had a few restrictions. Not only is sprite size a limitation, but also color. The available color pallete available is limited to begin with, and that is further restricted by a limitation on the number of colors able to be included in a single sprite.