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When you get the final tool from the gnome, you will have the option to take a map that will enable a mini-map with the remaining tree locations. I will do my best to get this in the game tomorrow.
I'd like for the render distance to be increased as well. The massive amount of fog just seems unnecessary, especially in the day time. At least make it a user setting.
Even if the map we are given currently was oriented correctly, it'd still be impossible to follow intuitively. There are no "paths" like the map shown in the shop. The map doesn't show where the huge walls of rock are, so there's no way to interpret the map consistently.
If I need to basically complete the game for one of the *three* interactions with the gnome to become available, why include it at all?
No, you can get the drone about mid-way through. That's not the final tool I was talking about.
And the map is fairly accurate, I drew over the terrain, and the brown paths are indeed the paths through the trees.
We are working on ways to help with navigation in the world a bit more so it's not so easy to get lost out there, but yeah there are definitely paths, come to the discord and I'll send you a screenshot of the terrain.
I'm not sure what you mean by the last statement. There are a few things you can do with the gnome through the whole game, really, and then there is a final one, the final tool, and that will allow you to complete one of the endings.