Evoland 2

Evoland 2

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[BUG] Literally stuck in Sylph Forest (as in, can't move)
I died, and when it respawned me, I was stuck in a tree. Unfortunately, my save game is now stuck here. I can't move out from under the tree. None of my special powers do anything to help.

Screenshot: http://steamcommunity.com/sharedfiles/filedetails/?id=716174252

Is there a way to teleport out, restart the level, or edit my position through a debug menu or something?
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Showing 1-7 of 7 comments
JuneSunshine Jul 5, 2016 @ 5:45am 
Hi there!
Can you send me your backup file at julia@shirogames.com so we can try and get you out of here?
If you're playing on a PC, you can find it there
C:\Program Files(x86)\Steam\steamapps\common\Evoland 2\save
and it should be named "save.dat"
Avianographer Jul 5, 2016 @ 7:08pm 
Hi, Julia. I was able to wiggle my way out using Cheat Engine. After a couple of hours of messing with it, I think I was able to turn on some sort of walk-through-walls mode.

I finished the game, and it was a blast throughout. I do suggest hiring a proofreader or editor, however. There were a large number of errors throughout the script. If you are interested in someone helping you for a modest fee, let me know; I'm a technical writer.
anjir4 Mar 24, 2019 @ 8:04am 
Aviano, I know it's a long time since, but if you don't mind, can you try and explain how to do that using cheatengine, I am stuck in the same way after the pirate boss fight, I literally cannot move after taking the fragment. Any help would be appreciated! :)
Avianographer Mar 24, 2019 @ 8:28am 
I'm sorry, @anjir4, but it has been far too long since I did that to remember. Try emailing the developers with a copy of your saved game. Maybe they can fix it.
anjir4 Mar 27, 2019 @ 10:12am 
Thank you for replying back :) I will try to fix it myself with cheat engine, I've gotten a coder friend to help me and to explain how it works :)
Avianographer Mar 27, 2019 @ 1:04pm 
I'll tell you a little about what I remember.

I created a new save and used Cheat Engine to watch what changed when I moved my character. I then found the segment responsible for updating the position. Once I knew that, I experimented with pressing keys when up against an impassible object and seeing what checks were made. I was finally able to override those checks (basically null out the code) to allow movement without checking for objects.

I returned to my previous save, activated the cheat, walked out of the wall, deactivated the cheat, and cried tears of joy.
anjir4 Mar 29, 2019 @ 11:09am 
Thanks that's VERY Helpful :) I will check this during the weekend!
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