Evoland 2

Evoland 2

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Zolace Apr 25, 2017 @ 8:32pm
What would you like to see in an Evoland 3?
Me personally, I think it would be neat if the primary gaming mode of Evoland 3 was that of a first person shooter. I know this would make transitions between FPS gaming and other styles of gaming a pain in the butt for developers, but that would make it all the more awesome. Some game styles that might be easier to mesh with an FPS in terms of coding might be a third person stealth game (like Assassin's Creed or Hit Man), a 3rd person driving game (like Grand Theft Auto), and a tactical strategy game (like the X-Com series).
However, instead of "Evoland 3" it could warrant being "Evoland: the FPS". I don't know.

As far as the time travel aspect goes, there is plenty of history to pull from. The "past" could have graphics on par with the original Wolfenstein or the original Doom or Heretic. The "present" could have graphics on par with the first Deus Ex game or the first Unreal Tournament. The "future" could have graphics on par with Skyrim or Fallout 3.

We've seen other first person games incorporate both role play, melee, and shooting into it's gameplay. Games like the Elder Scrolls series, the Fallout series (from 3 onward), and the Deus Ex series. If the idea of an FPS evokes too much futurism and guns for the typical setting of Evoland, it's not a problem. Many first person style games have had a working swords and sorcery setting/approach like Heretic and Hexen.

Mini games could include things like lockpicking, card games, hacking (maybe magical hacking of crystal ball networks?), resource management and town building, tower defense, and more.

What about you? What would you like to see in a future installment of Evoland? I won't mind if you don't like my ideas at all. The whole point of this is to get people spit balling things they think would be neat in an Evoland game. Maybe, just maybe someone who is on the development team will accidentally wander on to here, see people's ideas, and incorporate some of them into the next installment. One can only hope...:InjusticeGreenArrow:
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Showing 1-8 of 8 comments
Gnidex May 1, 2017 @ 7:58am 
I like this idea, but sticking to first person would be very limiting. Maybe first person could be used only in the future (because of VR).
I would set eras like this:
- Distant past - Wolfenstein 3D
- Past - Duke Nukem 3D
- Present - Quake
- Future - PS2/GTA 3
- Distant future - HD/VR

New genres:
- 3D shooter (aiming up and down would be unlocked)
- 3D platformer (maybe with a bit of parkour unlocked later)
- Stylish slasher (Devil May Cry)
- Racing game
- Stealth (Splinter Cell 1-3, you know, shadows)
- 3D bullet hell (Astebreed)
Everything in RPG sause.
Well for one i would like tighter controls since on both gamepad and keyboard there is delay, on keyboard its managable but on gamepad its ♥♥♥♥♥♥♥ atrocious i am talking about 1 second delay on boss fights for no reason.
Zolace Jun 5, 2017 @ 4:37pm 
I've thought about it, and plot-wise it would be REALLY neat if you got to play an immortal stuck in someone else's grandfather paradox. Let me explain.

Let's say you are a vampire, or a minor god, or an immortal warrior, and one day you notice that you are in the past reliving events that you lived before hundreds of years ago, but it takes you a while to figure this out. It also takes you a while to figure out that something is different this time around. History, as you have lived it, is playing out differently than you remember. Through investigation you find out that someone who didn't die an early death before suddenly did, and that changed the course of history. THEN you reach a point in the future at which time loops back on itself again, and this time history is playing out "correctly". The key individual lived to a ripe old age and had children and gradchildren etc. Then, following his bloodline, you find out that one of his decendents finds a way to travel through time. The moment this person travels through time, time loops back on itself again, and you find yourself back in the distant past on the day the key individual died early.

The idea is this: what if, when someone creates a time paradox, time and reality don't implode, or self destruct, or play out like the paradox didn't happen? What if time loops between two alternate time lines created by the paradox. For example, in a grandfather paradox a time traveler A goes back in time and kills his grandfather before his grandfather met his grandmother, preventing them from having kids, which prevented the birth of one of time traveler A's parents, which in turn prevented time traveler A from being born. If he killed his grandfather, he was never born, therefore couldn't go back in time to kill him. BUT if he didn't go back in time to kill his grandfather, then he WAS born, and therefore follows the course of events that lead him to go back in time and kill his grandfather, preventing him from being born again. Time itself ends up getting stuck in a loop between two alternate time lines: the time line where time traveler A is born, and the time line where A isn't born.

Because you'd be playing an immortal who was born before the paradox started and would, ideally, live on after the time travel event, you get to remember the alternating time lines and be self-conscious in them. Like Bill Murrey in the movie Groundhog Day, only much longer. And because you're immortal you would have the option to sleep through each age, thus "skipping" to the future eras. You could even sleep past the point of the time loop and end up back in the past era. It'd be really hard for you to form a party, though. And I'd imagine that some of your party members would only exist in one time line, while not existing in the other.
*****id Jun 9, 2017 @ 2:07pm 
Well, I'm going to suggest some genres that I would like to seen in futur installments:

  • a hacking game (command line interface based) like Hacknet
  • any sort of racing game (with vehicles) was missing in Evoland 2, right?
  • some physics simulation puzzle game
  • some bubble absorption game like Osmos HD on Android[play.google.com]


    Evoland 2 is such a great game, it really deserves a sequel!
Last edited by *****id; Jun 9, 2017 @ 2:08pm
CID Jun 27, 2017 @ 8:28pm 
I so want an Evoland 3. But making it a FPS would probably be the one and only thing that would cause me to not buy it. Anything, literally anything but that.
Last edited by CID; Jul 1, 2017 @ 4:58pm
r47926 Jul 10, 2017 @ 4:46pm 
Fewer genres that are executed better would be the way to go imo. In Evoland 2, the platformer, Zelda and FF levels are decent and the fighting levels are fun to see, but just horrible to play through.
TxN_KUBIX Jul 16, 2017 @ 2:39pm 
GUNS!
Zolace Jul 17, 2017 @ 1:28pm 
I can understand why some people wouldn't want to see an Evoland FPS. Different preferences for different play styles and all that. Guns are neat though. Some fringe play styles in mini games would be challenging.
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