Lethis - Path of Progress

Lethis - Path of Progress

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Lethis 2
We haven’t heard any news on Lethis 2 since the announcement. Is it still slated for release? Any approximate date?
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Showing 1-15 of 29 comments
muttala Dec 25, 2017 @ 2:40am 
There is Reddit discussion here https://www.reddit.com/r/impressionsgames/comments/6zq9fm/so_were_making_lethis_path_of_progress_ii/

Nothing exciting yet, personally this is the best and unique impression type game along with Emperor. Fall short to some very annoying issues like the farm employment, gloomy color choice and lack of so much content compare to Emporer.

Hopefully, the Dev will jump in here once awhile, recruit back some previous or new talent from 2 to at least 4 people.

Most importantly establish a successful funding system may it be steam early access or GOG in-Dev or Kickstarter to keep them going on better and better i.e Rimworld or Prison Architect, in which I will definitely support wholeheartedly if they are willing and ready one day.
Last edited by muttala; Dec 25, 2017 @ 2:44am
hashimoto4life Dec 26, 2017 @ 12:41am 
Thanks for link. I really liked Emperor but I have to say Zeus will always be my favorite. Building those temples and having the mythological gods roam your Greek city was amazing.
Joaquín Jan 15, 2018 @ 9:37am 
It's a great news! Waiting for more information!

http://simcitycoon.com
Destin Faroda Feb 11, 2018 @ 4:16am 
Lethis 2? That is great news! Hopefully, they'll be immediately supporting GOG.
One thing I liked about the Impression games was the atmosphere, which Lethis is slightly lacking. It would be great if Lethis 2 received more ambient sounds, animations and voice acting.
Last edited by Destin Faroda; Feb 11, 2018 @ 4:17am
Sinsem  [developer] Mar 2, 2018 @ 3:38am 
We're working on it. Don't expect a release this year though, but we will start talking about it in the coming months.
secataur Mar 4, 2018 @ 2:14am 
Yay! I love Lethis - Path of Progress and look forward to see what you'll do with Lethis - Path of Progress 2!

Personally, I really wish for hardcore walker controls, like the current different entry and exit points of buildings. Though, I suspect that improving casual walker controls is more important to increase sales.

Will there be a beta?
hashimoto4life Mar 4, 2018 @ 3:26am 
Great news. Looking forward to Lethis 2.
Sinsem  [developer] Mar 8, 2018 @ 7:40am 
Originally posted by secataur:
Will there be a beta?

Yes, with all the problems we had at launch because the game was not tested enough, we're not going to make the same mistake twice.
Dancing Mar 28, 2018 @ 5:49pm 
Originally posted by Sinsem:
Originally posted by secataur:
Will there be a beta?

Yes, with all the problems we had at launch because the game was not tested enough, we're not going to make the same mistake twice.

Good. I just discovered this game, and it has so much potential.
Darkill 4K Jun 30, 2018 @ 12:33pm 
great news

just bought Lethis..
playing on my pc 4k ...look great... same feeling caesar3 games ... visual art style stunning steampumk

Last edited by Darkill 4K; Jun 30, 2018 @ 12:33pm
Slimjack Jul 4, 2018 @ 5:03pm 
Hello Sinsem, I hope you will see this cause I wanted to mention somethings that I would like to see in the next game. One thing I noticed and did not like about the first game (just want to throw in here i loved the first game) was the resources were very bland. What I mean by that was there was no variation to the missions. You always got the same resources and upgraded all your buildings to max and every mission played out the same just a different looking city.

One of my favorate city builder was Pharoah. In that game there were dozens of resources but you didnt always have access to some on the map or through trade. Which ment not all your houses could upgrade all the way or on some missions you would have access to mining something that your city didn't use at all so it was purposely ment for trading. For example, if you cant make automatons then you cant have rich people, so any clothes you make you can sell. The closest the first game got to this was some senarios you could make glass and others you couldn't, or changing how you get your food.

I would like to see in the next game senarios involving more decision making on how you will fund your city with a changing economy by blocking access to some resources or access to some to trade to others. If a mission parameter is to have X amount of people in the city but you cant evolve house past lvl 6 or 7, that means you have to build alot more housing sectors to make up for less people per house at level 10. Thus putting a bigger strain on employment, food reserves, building space.

I was thinking some resources you can implement is wood for one thing. There were plenty of forest in the first game we bulldozed, lets cut them down and build stuff with it, like furniture. We could also trade extra Steam Capsules to a city that cant make their own steam. How about trading off herbs, use iron to also make Iron Tools that can be used for...something. I'm sure your getting the point by now.

Also i hope trade will be more important in this new game. In the first game, once I build houses for the rich folk I NEVER had to worry about money the rest of the mission. The amount you get in taxes from them ment you were never at risk of going broke, ever. The only reason why I kept trading was to keep my warehouses from filling up.

These were just some ideas that I wanted to share with you and I hope maybe you find some of it usefull enough to implement or maybe inspire you to think of something new. I can't wait to see what you come up with.
Sinsem  [developer] Jul 6, 2018 @ 4:33am 
Thanks for the feedbacks. We have a suggestion channel on our Discord[discord.gg] if you want to get more involved.
muttala Jul 31, 2018 @ 3:42am 
Hi Sinsem,
Is there a possibility to kill the unemployment issue when farming season is off, for me to install back the game while waiting for Lethis 2 next year? thanks!
Slimjack Aug 3, 2018 @ 3:33pm 
Muttala you just gave me an idea with your question. Sinsem have you thought about solving the unemployment issue with the farms by building a farm but you can set each farm to grow up to two different crops? If you plan it right you can farm Pumpkins in the fall and when they are done they then grow barley or something else that way your farmers are always working.
muttala Aug 20, 2018 @ 6:54pm 
@Slimjack, thanks!

This kickstarters seems interesting - Sierra Pharaoh inspired

For Eternity - Imhotep's Children

https://www.kickstarter.com/projects/hkinteractive/for-eternity-imhoteps-children/description
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