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回報翻譯問題
I've now moved the fix to the main branch so all linux users should be able to play now.
all 20 of you ;)
Edit: I'm also getting this problem trying to check my scenes in the bonus selection:
I'm sorry, but an uncaught exception occurred.
While loading <'Image' 'REturn_censored/thumbs/asaga_h1.jpg'>:
File "renpy/common/00start.rpy", line 209, in script
python:
File "renpy/common/00start.rpy", line 211, in <module>
renpy.call_in_new_context(_restart[2])
IOError: Couldn't find file 'REturn_censored/thumbs/asaga_h1.jpg'.
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/bootstrap.py", line 281, in bootstrap
renpy.main.main()
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/main.py", line 468, in main
run(restart)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/main.py", line 139, in run
renpy.execution.run_context(True)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/execution.py", line 714, in run_context
context.run()
File "renpy/common/00start.rpy", line 209, in script
python:
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/python.py", line 1461, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00start.rpy", line 211, in <module>
renpy.call_in_new_context(_restart[2])
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/game.py", line 313, in call_in_new_context
return renpy.execution.run_context(False)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/execution.py", line 714, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 29, in script
$ ui.interact()
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/python.py", line 1461, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_main_menu.rpym", line 29, in <module>
$ ui.interact()
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/ui.py", line 277, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/core.py", line 2424, in interact
repeat, rv = self.interact_core(preloads=preloads, **kwargs)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/core.py", line 2765, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/core.py", line 1849, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 394, in renpy.display.render.render_screen (gen/renpy.display.render.c:6190)
rv = render(root, width, height, 0, 0)
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 650, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 650, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 650, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/screen.py", line 610, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 650, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 1024, in render
st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 1745, in render
cwidth, cheight = sizeit('c', width, height, 0, 0)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 1740, in sizeit
rend = render(pos_d[pos], width, height, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 1484, in render
surf = render(self.child, child_width, child_height, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 394, in render
renders = [ render(i, renwidth, renheight, st, at) for i in children ]
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/behavior.py", line 645, in render
rv = super(Button, self).render(width, height, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 1024, in render
st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/im.py", line 478, in render
im = cache.get(self)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/im.py", line 200, in get
surf = image.load()
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/im.py", line 529, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/loader.py", line 533, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'REturn_censored/thumbs/asaga_h1.jpg'.
Darwin-14.5.0-x86_64-i386-64bit
Ren'Py 6.99.8.959
Release 3.01
The same thing basically appears at the start of the H-Scene. T=T
-Log-
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/init_characters.rpy", line 206, in script
init python:
File "game/init_characters.rpy", line 269, in <module>
CharacterSprite(*element_list).init_images()
File "game/classes.rpy", line 4016, in init_images
sprite_dimensions = Image(self.body).load().get_size()
error: Unsupported image format
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\bootstrap.py", line 281, in bootstrap
renpy.main.main()
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\main.py", line 401, in main
game.context().run(node)
File "game/init_characters.rpy", line 206, in script
init python:
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\python.py", line 1461, in py_exec_bytecode
exec bytecode in globals, locals
File "game/init_characters.rpy", line 269, in <module>
CharacterSprite(*element_list).init_images()
File "game/classes.rpy", line 4016, in init_images
sprite_dimensions = Image(self.body).load().get_size()
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\display\im.py", line 529, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\display\pgrender.py", line 142, in load_image
surf = pygame.image.load(f, renpy.exports.fsencode(filename))
File "pygame_sdl2/image.pyx", line 86, in pygame_sdl2.image.load (gen\pygame_sdl2.image.c:1574)
error: Unsupported image format
Windows-8-6.2.9200
Ren'Py 6.99.8.959
Release 3.01
- Try updating your graphics card driver.
- Try a full reinstall of the game.
If you manage to get the initial intro movie after doing the above but then the issue surfaces again in game try using shift + G and selecting 'graphics acceleration' to change the display mode, the renpy documentation states: 'we suggest trying OpenGL, DirectX, and Software, in that order'.
Tried both no change.
This bug seems to appear every battle that removes one of the core 7 units. So in the ion storm the Sunrider can appear right at the start instead of waiting for it. In the first mission if the Sunrider is too badly damaged to fight it will still take up a slot on the field, but no unit appears.
It was also really weird during the battle of Cera (that's the point I just stopped at) when you can't field one of your units for "reasons".
(Though secretly I wish it was a main game feature).