Sunrider: Liberation Day - Captain's Edition

Sunrider: Liberation Day - Captain's Edition

檢視統計資料:
 此主題已被置頂,因此它可能很重要
Samu-kun  [開發人員] 2016 年 3 月 4 日 下午 4:55
Common Problems and Solutions
Issue: I get a "Out of memory" crash

Solution:
This occurs if you use the developer reset too many times.

Press "reload," then save the game. Quit the game and then load your save. The problem should be resolved.

If this crash occurs when config.developer is set to False, please make a separate report.

Issue: I can't see units on the battle map.

Solution:
1. Press shift+g in the game.
2. Press "Force Angle/Direct X Renderer"
3. Restart game
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目前顯示第 46-60 則留言,共 72
chaosmoridin 2016 年 6 月 7 日 下午 6:59 
The fix on the experimental worked with mine. I was able to play through three endings with no error
Vaendryl 2016 年 6 月 7 日 下午 7:41 
引用自 chaosmoridin
The fix on the experimental worked with mine. I was able to play through three endings with no error
good to hear!
I've now moved the fix to the main branch so all linux users should be able to play now.
all 20 of you ;)
最後修改者:Vaendryl; 2016 年 6 月 7 日 下午 7:42
That_One_Azian_Kid 2016 年 6 月 15 日 下午 10:39 
I've bee having this problem where I couldn't play the H-Scenes of any girl. If you could tell me whats wrong or how to fix this problem that would be awesome.

Edit: I'm also getting this problem trying to check my scenes in the bonus selection:
I'm sorry, but an uncaught exception occurred.

While loading <'Image' 'REturn_censored/thumbs/asaga_h1.jpg'>:
File "renpy/common/00start.rpy", line 209, in script
python:
File "renpy/common/00start.rpy", line 211, in <module>
renpy.call_in_new_context(_restart[2])
IOError: Couldn't find file 'REturn_censored/thumbs/asaga_h1.jpg'.

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/bootstrap.py", line 281, in bootstrap
renpy.main.main()
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/main.py", line 468, in main
run(restart)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/main.py", line 139, in run
renpy.execution.run_context(True)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/execution.py", line 714, in run_context
context.run()
File "renpy/common/00start.rpy", line 209, in script
python:
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/python.py", line 1461, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/00start.rpy", line 211, in <module>
renpy.call_in_new_context(_restart[2])
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/game.py", line 313, in call_in_new_context
return renpy.execution.run_context(False)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/execution.py", line 714, in run_context
context.run()
File "renpy/common/_layout/screen_main_menu.rpym", line 29, in script
$ ui.interact()
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/python.py", line 1461, in py_exec_bytecode
exec bytecode in globals, locals
File "renpy/common/_layout/screen_main_menu.rpym", line 29, in <module>
$ ui.interact()
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/ui.py", line 277, in interact
rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/core.py", line 2424, in interact
repeat, rv = self.interact_core(preloads=preloads, **kwargs)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/core.py", line 2765, in interact_core
self.draw_screen(root_widget, fullscreen_video, (not fullscreen_video) or video_frame_drawn)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/core.py", line 1849, in draw_screen
renpy.config.screen_height,
File "renpy/display/render.pyx", line 394, in renpy.display.render.render_screen (gen/renpy.display.render.c:6190)
rv = render(root, width, height, 0, 0)
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 650, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 650, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 650, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/screen.py", line 610, in render
child = renpy.display.render.render(self.child, w, h, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 650, in render
surf = render(child, width, height, cst, cat)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 1024, in render
st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 1745, in render
cwidth, cheight = sizeit('c', width, height, 0, 0)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 1740, in sizeit
rend = render(pos_d[pos], width, height, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 1484, in render
surf = render(self.child, child_width, child_height, st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 394, in render
renders = [ render(i, renwidth, renheight, st, at) for i in children ]
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/behavior.py", line 645, in render
rv = super(Button, self).render(width, height, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/layout.py", line 1024, in render
st, at)
File "renpy/display/render.pyx", line 103, in renpy.display.render.render (gen/renpy.display.render.c:3104)
cpdef render(d, object widtho, object heighto, double st, double at):
File "renpy/display/render.pyx", line 185, in renpy.display.render.render (gen/renpy.display.render.c:2721)
rv = d.render(widtho, heighto, st, at)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/im.py", line 478, in render
im = cache.get(self)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/im.py", line 200, in get
surf = image.load()
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/display/im.py", line 529, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "/Users/kids/Library/Application Support/Steam/steamapps/common/Sunrider Liberation Day/renpy/loader.py", line 533, in load
raise IOError("Couldn't find file '%s'." % name)
IOError: Couldn't find file 'REturn_censored/thumbs/asaga_h1.jpg'.

Darwin-14.5.0-x86_64-i386-64bit
Ren'Py 6.99.8.959
Release 3.01

The same thing basically appears at the start of the H-Scene. T=T
最後修改者:That_One_Azian_Kid; 2016 年 6 月 15 日 下午 10:46
Jack 2016 年 6 月 16 日 上午 11:00 
It seems like the de-censor patch is out of date. Did you redownload it after updating to the captains addition? If so, what does the text in the top left corner of the screen at the main menu say?
That_One_Azian_Kid 2016 年 6 月 17 日 上午 3:18 
引用自 mard
It seems like the de-censor patch is out of date. Did you redownload it after updating to the captains addition? If so, what does the text in the top left corner of the screen at the main menu say?
Its ok now. I've fixed the issue. I think it was the fact that I had two copies of the uncensored notes that bugged my game. Thanks though!
Grimaris Grey 2016 年 6 月 25 日 上午 8:57 
Unable to start the game: I'm sorry but an uncaught exeption has occured

-Log-

I'm sorry, but an uncaught exception occurred.

While running game code:
File "game/init_characters.rpy", line 206, in script
init python:
File "game/init_characters.rpy", line 269, in <module>
CharacterSprite(*element_list).init_images()
File "game/classes.rpy", line 4016, in init_images
sprite_dimensions = Image(self.body).load().get_size()
error: Unsupported image format

-- Full Traceback ------------------------------------------------------------

Full traceback:
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\bootstrap.py", line 281, in bootstrap
renpy.main.main()
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\main.py", line 401, in main
game.context().run(node)
File "game/init_characters.rpy", line 206, in script
init python:
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\ast.py", line 805, in execute
renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store)
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\python.py", line 1461, in py_exec_bytecode
exec bytecode in globals, locals
File "game/init_characters.rpy", line 269, in <module>
CharacterSprite(*element_list).init_images()
File "game/classes.rpy", line 4016, in init_images
sprite_dimensions = Image(self.body).load().get_size()
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\display\im.py", line 529, in load
surf = renpy.display.pgrender.load_image(renpy.loader.load(self.filename), self.filename)
File "D:\MyGames\SteamLibrary\steamapps\common\Sunrider Liberation Day\renpy\display\pgrender.py", line 142, in load_image
surf = pygame.image.load(f, renpy.exports.fsencode(filename))
File "pygame_sdl2/image.pyx", line 86, in pygame_sdl2.image.load (gen\pygame_sdl2.image.c:1574)
error: Unsupported image format

Windows-8-6.2.9200
Ren'Py 6.99.8.959
Release 3.01

Nemjen  [開發人員] 2016 年 6 月 25 日 上午 9:01 
Try the below and let me know if any of the suggestions produce a result:

- Try updating your graphics card driver.
- Try a full reinstall of the game.

If you manage to get the initial intro movie after doing the above but then the issue surfaces again in game try using shift + G and selecting 'graphics acceleration' to change the display mode, the renpy documentation states: 'we suggest trying OpenGL, DirectX, and Software, in that order'.
Grimaris Grey 2016 年 6 月 25 日 下午 12:20 
引用自 Magpie
Try the below and let me know if any of the suggestions produce a result:

- Try updating your graphics card driver.
- Try a full reinstall of the game.

If you manage to get the initial intro movie after doing the above but then the issue surfaces again in game try using shift + G and selecting 'graphics acceleration' to change the display mode, the renpy documentation states: 'we suggest trying OpenGL, DirectX, and Software, in that order'.

Tried both no change.
Nemjen  [開發人員] 2016 年 6 月 25 日 下午 12:59 
It is a pain because I am yet to get this error and previous reports seemed fine after a fresh install of Liberation Day.
最後修改者:Nemjen; 2016 年 7 月 19 日 下午 12:40
Ouroboros 2016 年 6 月 28 日 下午 6:08 
Is there still no fix for the extreme lag in battles? I'm trying to play but if it keeps up I might just give up. ):
limith 2016 年 6 月 28 日 下午 7:01 
I get consistent crashes at the start of battles (pretty much every battle) as long as it isn't the first battle after starting a game. Goes away after restarting the game. Reloading the error stack also seems to work 2/3 of the time, the other 1/3 of the time restart is the only solution. (On my windows machine)
最後修改者:limith; 2016 年 6 月 28 日 下午 7:01
Bob of Mage 2016 年 7 月 4 日 下午 11:41 
So it seems that if I use the auto-place at the start of a battle I get units that aren't suppose to be there at times. It tries to place all the all the main units and the Sunrider regardless of the fact that the are missing from the placement list.

This bug seems to appear every battle that removes one of the core 7 units. So in the ion storm the Sunrider can appear right at the start instead of waiting for it. In the first mission if the Sunrider is too badly damaged to fight it will still take up a slot on the field, but no unit appears.

It was also really weird during the battle of Cera (that's the point I just stopped at) when you can't field one of your units for "reasons".
Nemjen  [開發人員] 2016 年 7 月 5 日 上午 12:17 
Auto place is a developer tool used during testing, this is why if you turn dev mode off it will not appear in the game.

(Though secretly I wish it was a main game feature).
Grimaris Grey 2016 年 7 月 15 日 上午 6:23 
Any luck fixing the Unsupported Image Format Issue?
Nemjen  [開發人員] 2016 年 7 月 15 日 上午 9:17 
Have you tried all the three options for the display mode and restarted the game with each change? (Shift + G)
最後修改者:Nemjen; 2016 年 7 月 15 日 上午 9:18
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目前顯示第 46-60 則留言,共 72
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