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报告翻译问题
What does the Unity log say?
SteamVR apps are not standalone, they require installing the SteamVR runtime separately to download the latest drivers for different hardware, etc. I need to update the Unity plugin to check for this and prompt accordingly.
Even though it has Steam+SteamVR, the actual headset hardware etc. is plugged in in machine B (The "lab" machine). The "lab" machine has Steam + steamVR. It has the valve headset working (although I need to re set it re-started many many times until the demos load).
I installed Steam + SteamVR in the "development" machine because in the blurb in the asset store it said it was required. It also mentions that you can preview the app in steam's compositor, but the compositor I think will only works if the headset etc. is plugged into the development machine.
I compile the example scene that comes with Steam's plugin for unity, in the development machine. I then take it the lab machine where it shows as a single standalone game (I don't see the split screen the way old oculus demos worked).
As far as logs... I get one :
Assets/SteamVR/Scripts/SteamVR_CameraFlip.cs(15,20): warning CS0109: The member `SteamVR_CameraFlip.camera' does not hide an inherited member. The new keyword is not required.
Literally, the only thing I did was load the example scene that came with the plugin.
Thanks in advance for your help.
<RI.Hid> Failed to get preparsed data: The request is not supported.
The way the Unity SteamVR plugin works, it creates a "companion window" on your main monitor, which is the "single standalone game" you are seeing, and a separate window on the hmd which will have the stereo / distorted view.
Thanks for your help.
Initialize engine version: 5.0.1f1 (5a2e8fe35a68)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 870M (ID=0x1199)
Vendor: NVIDIA
VRAM: 6035 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in 0.043 seconds
desktop: 1920x1080 60Hz; virtual: 5100x1500 at 0,-150
<RI> Initializing input.
<RI> Input initialized.
<RI> Initialized touch support.
Platform assembly: D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\System.Core.dll (this message is harmless)
Connect to VR Server Failed (301)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Connect to VR Server Failed (301)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
<RI.Hid> Failed to get device caps (0xc0110001) for .
(Filename: Line: 96)
<RI.Hid> Failed to get device caps (0xc0110001) for .
(Filename: Line: 96)
<RI.Hid> Failed to create device file:
2 The system cannot find the file specified.
(Filename: Line: 54)
<RI.Hid> Failed to get preparsed data: The request is not supported.
(Filename: Line: 78)
<RI.Hid> Failed to get preparsed data: The request is not supported.
(Filename: Line: 78)
<RI.Hid> Failed to get device caps (0xc0110001) for se FPGA RX.
(Filename: Line: 96)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to get device caps (0xc0110001) for ??.
(Filename: Line: 96)
<RI.Hid> Failed to get device caps (0xc0110001) for ??.
(Filename: Line: 96)
<RI.Hid> Failed to get preparsed data: The request is not supported.
(Filename: Line: 78)
<RI.Hid> Failed to get preparsed data: The request is not supported.
(Filename: Line: 78)
<RI.Hid> Failed to get device caps (0xc0110001) for se FPGA RX.
(Filename: Line: 96)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to get device caps (0xc0110001) for o Device.
(Filename: Line: 96)
<RI.Hid> Failed to get device caps (0xc0110001) for o Device.
(Filename: Line: 96)
<RI.Hid> Failed to get preparsed data: The request is not supported.
(Filename: Line: 78)
<RI.Hid> Failed to get preparsed data: The request is not supported.
(Filename: Line: 78)
<RI.Hid> Failed to get device caps (0xc0110001) for se FPGA RX.
(Filename: Line: 96)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to get device caps (0xc0110001) for o Device.
(Filename: Line: 96)
<RI.Hid> Failed to get device caps (0xc0110001) for o Device.
(Filename: Line: 96)
<RI.Hid> Failed to get preparsed data: The request is not supported.
(Filename: Line: 78)
<RI.Hid> Failed to get preparsed data: The request is not supported.
(Filename: Line: 78)
<RI.Hid> Failed to get device caps (0xc0110001) for se FPGA RX.
(Filename: Line: 96)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to get device caps (0xc0110001) for o Device.
(Filename: Line: 96)
<RI.Hid> Failed to get device caps (0xc0110001) for o Device.
(Filename: Line: 96)
<RI.Hid> Failed to get preparsed data: The request is not supported.
(Filename: Line: 78)
<RI.Hid> Failed to get preparsed data: The request is not supported.
(Filename: Line: 78)
<RI.Hid> Failed to get device caps (0xc0110001) for se FPGA RX.
(Filename: Line: 96)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
<RI.Hid> Failed to create device file:
1 Incorrect function.
(Filename: Line: 54)
Platform assembly: D:\TEMP\jimmy\steam\steamVR_03_Data\Managed\System.dll (this message is harmless)
Connect to VR Server Failed (301)
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
NullReferenceException: Object reference not set to an instance of an object
at SteamVR_Render+<RenderLoop>c__Iterator2.MoveNext () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
This is a bad start. If you also have an integrated graphics card, make sure your Unity apps prefer the gtx in the nvidia control panel.
But we're failing before that's a problem with connecting to the runtime.
Launch SteamVR from Steam, and send a system report from there to the SteamVR mailing list and we can diagnose what's going wrong with your setup.