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Thanks.
I had success returning my Vive controllers battery level using
However, it doesn't work with my Oculus Touch controllers (using the same code) as it always returns 0 when my controllers are actually charged.
The Touch have a way to return their battery level as we can see it in Oculus Home.
Is that a bug in SteamVR?
I'm using the SteamVR plugin for Unity - v1.2.3 and SteamVR version 1519673958