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What are you doing with the tracking data once you get it?
thanks for the reply. That is good news.
In general I am analyzing and predicting the movement of the user over time to use that for calculating 1) counter-movement of the Omnideck and 2) adding a velocity/position offset to the user character in the simulation/game.
So in this case I am prototyping the feasibility of using your tracking system to acts as an alternative for users who a) cannot buy 10-15 times more expensive motion tracking system and b) who want to reap the benefits of the readiness and intuitiveness of Steam VR (and the distribution platform) and c) to use in our business cases.
In point 2) we use some custom code for adding locomotion but it would be nice to get a more simpler integration with Steam VR that by default works with "any game" allowing unlimited physical movement in a limited space. Feel free to contact me if this is of interest.
this works like a charm for the HMD. Will see how it works for the controllers.
If you have a code snippet to share, I'd be eternally grateful :)
Updated: See three posts below for the example.
Hi,
I got totally busy but in the link below you will find a Windows / Visual Studio 2013 example on how to access tracking data.
It also includes a binary.
How to use:
When you press either button on either controller the position and rotation of the left hand controller will be output to the console window. Have fun.
https://github.com/Omnifinity/OpenVR-Tracking-Example
//Peter
Thanks Peter, this example is exactly what I have been looking for!
The packaged binaries work without any modification on my end, and I'm getting the left hand controller coordinates.
However, I am having a hard time getting the source code configured in Visual Studio 2015. Upon opening "HTC Lighthouse Tracking Example.sln" it trys to to load the Visual Studio Project File file called "HTC Lighthouse Tracking Example.vcxproj", and can't find it.
The output window:
Any thoughts on this? I just started using Visual Studio, so I'm not too familiar with it.
Thanks,
Derek
Hi,
i've added that file now, it was excluded in my gitignore file. Clone the repository again and tell me how it goes.
I apologise for the inconvenience I caused.
/p
Edit: I was linked to this[github.com] via Slack, it got me going :) Still working on it!
sorry but that is something i cannot put focus on right now.
Hope you manage it on your own,
Peter
Derek,
any luck?
Got it to work after getting some help and explanation on the library imports!
Thanks for the help! I'm getting a good understanding of how the API is organized, how all the functions work, and how all the bits and pieces come together.
Cheers,
Derek