Blake Stone: Aliens of Gold

Blake Stone: Aliens of Gold

bibendovsky May 17, 2015 @ 11:57am
2
2
BStone (source port)
Features:
  • Supports Aliens Of Gold (full / shareware) and Planet Strike
  • High resolution rendering of world (extended vanilla engine)
  • Modern and vanilla controls
  • Allows to customize control bindings
  • Separate volume control of sound effects and music

Visit homepage[bibendovsky.github.io].
Last edited by bibendovsky; Jun 11, 2015 @ 11:02am
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Showing 1-15 of 169 comments
UltimateDoomer May 18, 2015 @ 9:08am 
Nice! Great to see this port updated to support Aliens of Gold and hi-res rendering.
Lunick May 19, 2015 @ 5:45pm 
Thanks for your hard work :)
Lord_Kane May 19, 2015 @ 8:52pm 
WHEN DID THIS HAPPEN WHY WASNT I INFORMED
Slowtide May 20, 2015 @ 1:48am 
Excellent work! They should include your port as an official alternative to the Dosbox-Version.
Bubblegum Witch May 25, 2015 @ 8:40am 
Amazing! I'm so glad this exists.
bibendovsky Jun 11, 2015 @ 11:06am 
Release v1.1.0.

Changes:
  • Added support of AoG v1.0/v2.0/v3.0
  • Added option to stretch rendered image to window
  • Improved audio and video performance
  • Disabled weapon bobbing in AoG
  • Handle game closing by pressing window's "close" button
  • Fixed palette updating for software rendering
  • Fixed viewport for software rendering
  • Fixed barriers operating on another floor
  • Fixed barriers operating message
  • Fixed player's gun hit scan
  • Fixed crates with green and gold keys
  • Fixed Genetic Guard death sound
  • Fixed push wall crash on E3M2 at (16, 50)
  • Fixed uncleaned input state on gaining/loosing input focus
  • Fixed missing toggle heartbeat sounds by key
  • Fixed crash by a dummy switch on E2M1 at (35, 61)
  • Fixed Star Trooper death and faint sounds
  • Fixed indestructible Projection Generators on E6M9
  • Fixed total enemy count on E6M9
  • Fixed paused audio on inactive/minimized window
  • Fixed music toggle by key when enabling official cheat (J+A+M+Enter)
Lunick Jun 16, 2015 @ 8:25pm 
Old save files aren't compatible from version 1.0.0? :(
bibendovsky Jun 17, 2015 @ 12:00pm 
Originally posted by Lunick:
Old save files aren't compatible from version 1.0.0? :(

Unfortunately due to some bugs I had to break compatibility with previous saved games.
bibendovsky Jun 22, 2015 @ 10:02pm 
Release v1.1.1.

Changes:
  • Fixed weapon scale in AoG

Visit homepage[bibendovsky.github.io].
Lunick Jun 22, 2015 @ 10:09pm 
Can we change the scale of the weapons? They look far too big now.

Could you also fix the issue with moving backwards onto items not picking them up?
Last edited by Lunick; Jun 22, 2015 @ 10:12pm
bibendovsky Jun 23, 2015 @ 12:27pm 
Originally posted by Lunick:
Can we change the scale of the weapons? They look far too big now.

Could you also fix the issue with moving backwards onto items not picking them up?

1) There is no option to adjust scale of weapon. I'll try to add later such feature.
2) Isn't the original game behave the same way?
bibendovsky Aug 22, 2015 @ 5:09am 
Release v1.1.2.

Changes:
  • (AOG) Discovered hidden area shows with darker color on map
  • (AOG) Weapon's image size on screen reduced a bit
[FOAD]Iron Oct 28, 2015 @ 9:48am 
Can I get this to run automatically using Steam launch options?
I got it to run through steam by renaming to dosbox.exe and copying it to steamapps/common/blake stone aliens of gold/dosbox, then copying all the game files into there as well.
Kailen Dec 1, 2015 @ 11:09am 
Thank you for making this port, and keeping it updated. :poohappy:
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