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Mazes tends to generate the largest amount of geometry for the world geometry itself, and this combined with running on the more difficult rules will quickly fill up the map with Beasts and Creeps.
A quick test to do would be to turn off as many graphics options as possible and see if things get better.
I tried that, didn't change anything, same FPS no matter what settings, even windowed and without the Steam Overlay.
BUT I did try the same seed with creeps then without Creeps, and without the Creeps the FPS drops were nonexistant. I waited and looked for a drop but couldn't find one anywhere, even with all the settings on high, so it's something to do with the Creeps.
I can send the logs if you would like them.
This is off topic from the problem, but is there any possibility for 120fps support in the future?
Based on the amount of work that would be required, I would say that it is pretty doubtful we would try to implement this, especially due to the issues we are having of even maintaining 60fps on some systems. Your experiences show that the animated characters are pretty heavyweight as it is.
Thanks for the detailed reply, the game though, no matter what, is still some of the most fun I've had for a while, and it's easily one of my favourites now.
Good work and good luck with the game.
Thanks for the support, it helps! :)