Space Beast Terror Fright

Space Beast Terror Fright

Angel... Jul 12, 2018 @ 9:04pm
Please give us an option to turn off Muzzle Flash
Ik it's intentional but can there please be an option? This game isn't bad but I literally can't play it because I have Irlen's Syndrome. Basically my brain has problems percieving the color white, plus I have extreme light sensitivity among other things due to it. Because of this I get really nauseated and have bad headaches while firing. If I burst fire it's not as bad and i've turned down muzzle flash as far as possible but I still suffer from bad nausea and headaches because of it.

I get the whole the effect is intentional thing but it shouldn't be forced upon people because im sure there are other people just like me who suffer from similar things that would really appreciate an option to toggle the effect off.
Last edited by Angel...; Jul 12, 2018 @ 9:05pm
Originally posted by nornware:
This whole issue is along the same lines as the way the game (by default) plays around with the field of view. That caused a lot of contention initially and led to me including a slider that lets you scale and even completely remove that effect. Obviously the effect is by design (like the muzzle flare), and personally I think it seriously detracts from the intended experience to turn it off, but since adding the slider as an option I haven't heard any more discussion on the issue.

I think it's easy to argue regarding any number of options in the game currently and say that "that's part of the challenge" (like Astro-Creeps for example), but I think the only thing a purist approach achieves is to niche the game even more than it already is and reduce accessibility.

I think I'll look into the effects of options regarding the muzzle flare; the effect consists of both the actual flare graphics and a very bright light and I suspect the light is the biggest issue. We'll see where I end up.
< >
Showing 1-15 of 16 comments
Shiro Jul 13, 2018 @ 2:30am 
my guess is that two possible solutions here
1) Option to change color of muzzle flash. If people have trouble perceiving color white, then what about other colors?
2) "Flash hider" that comes equipped on weapons as loadout extra option. Eliminates muzzle flash entirely. Why it is loadout option? Because it changes gmeplay, negating muzzle flash problems but also removing your only option to see when your flashlight is broken during power outage. I can't count all those times when I was intentionally shooting to see near me. Once this allowed me to survive outage while fully damaged! (I died several minutes later when trying to sneak past few breaches)
Angel... Jul 13, 2018 @ 7:02am 
Originally posted by Shiro:
my guess is that two possible solutions here
1) Option to change color of muzzle flash. If people have trouble perceiving color white, then what about other colors?
2) "Flash hider" that comes equipped on weapons as loadout extra option. Eliminates muzzle flash entirely. Why it is loadout option? Because it changes gmeplay, negating muzzle flash problems but also removing your only option to see when your flashlight is broken during power outage. I can't count all those times when I was intentionally shooting to see near me. Once this allowed me to survive outage while fully damaged! (I died several minutes later when trying to sneak past few breaches)

You make a fair point but that doesn't address the problem with my light sensitivity, sure I won't get as nauseated but i'll still get headaches. Another point that I would add is that I have to get the Flash Hider in the first place, it's not an automatic option that you can just enable right off the bat, the problem still remains lol, also what if I want a different attachment on my gun? I shouldn't be forced to use an attachment just because I was born a certain way, like for instance how would someone who suffers from seizures be able to get to the point of obtaining the Flash Hider? I just don't see any reason to not have the option to disable it. It's like the damage values being shown in Monster Hunter World for the first time, theres an option to toggle it on or off so that whomever plays can have an experience that they so desire. And that's something as small as damage numbers being able to be toggled off. So why can't I toggle off something that doesn't allow me to enjoy the game I wish to play it? I mean even if I DID want to turn it off because "I want to see things more clearly" or whatever I should still have the option to turn it off if I so desire. You see what I mean? Thanks for your input though, I appreciate the idea
Shiro Jul 13, 2018 @ 8:49am 
Originally posted by 1.048596β:
sure I won't get as nauseated but i'll still get headaches.
game specifically warns about epilepsy warning, doesn't it? If you're sensitive to light, then obviously something that causes epilepsy may very well harm you.

can't make SBTF completely safe for people like you. Sadly, its just part of its basis.

Originally posted by 1.048596β:
Another point that I would add is that I have to get the Flash Hider in the first place, it's not an automatic option that you can just enable right off the bat
I don't understand what you mean by that. I clearly wrote "loadout option". That is, thing you can select at same place where you select your weaponry - before game starts.

also, you missed my point "muzzle flash is NOT just an visual, it is additional way of getting information in case other ways are depleted". You seem to be over-desperate in getting what you want.

Angel... Jul 13, 2018 @ 8:25pm 
Originally posted by Shiro:
Originally posted by 1.048596β:
sure I won't get as nauseated but i'll still get headaches.
game specifically warns about epilepsy warning, doesn't it? If you're sensitive to light, then obviously something that causes epilepsy may very well harm you.

can't make SBTF completely safe for people like you. Sadly, its just part of its basis.

Originally posted by 1.048596β:
Another point that I would add is that I have to get the Flash Hider in the first place, it's not an automatic option that you can just enable right off the bat
I don't understand what you mean by that. I clearly wrote "loadout option". That is, thing you can select at same place where you select your weaponry - before game starts.

also, you missed my point "muzzle flash is NOT just an visual, it is additional way of getting information in case other ways are depleted". You seem to be over-desperate in getting what you want.

Overly desperate? All im asking for is an toggle, whats so hard about that? If you like it then you keep it on if you don't like it/medically cant play the game because of it then what is so bad about turning it off? I just want to play a game my guy idk why you gotta be so defensive and ignorant towards my statement. I wasn't asking to take it out of the game for everyone I was asking for an OPTION to be able to turn it off lol, I shouldn't be forced to put something on my gun because of the way I was born. I should be able to play the game like everyone else, instead with your option im forced to put an attachment on my gun, making it so that I can't put a different one that i'd prefer onto it just because of the way I was born. Thats like telling someone who was born Black to just deal with racism. And then when they respond "But I just want to be accepted like every other race" you'd say "Okay then only hang around with Black People" like are you being serious?

All im asking for is a freakin toggle dude why do you have to be so overly defensive over this game im not calling it bad I just want an option that allows me to play the game rather than being forced to deal with it (which btw is kinda impossible lol). Like there is even a slider already in the game to reduce the effect but that doesn't solve the problem, it only makes it slightly better. So why not just have an option to turn it off completely if you already have a slider?
Hobocop Jul 13, 2018 @ 11:38pm 
I have to say that this is a somewhat complicated issue.
The muzzle flash was a deliberate design choice to disorient and blind players; As shiro says, it can also be used to navigate through the dark in desperate times. By enabling the option to toggle it entirely, Almost everyone would toggle it off because it gives them an in-game advantage in most scenarios.

Surely there must be a better way to approach this, though I can't imagine it myself... Maybe have an option for more smoke over flash? I really don't know.

I might exemplify the "Killing Floor 1" option menu for having 3 seperate 'gamma', 'contrast' and 'Brightness' Sliders that I think might help address the problem... Its hard to say though. I really know nothing about Irlen's Syndrome- Hell, this is the first time i've actually heard of it.

(PS: I am epileptic, though its not particularly relevant in this case considering most of my problems only start when I am sleep deprived- it also doesn't induce pain when I play the game.)
Last edited by Hobocop; Jul 13, 2018 @ 11:40pm
nornware  [developer] Jul 13, 2018 @ 11:43pm 
I'll look into this.
Angel... Jul 14, 2018 @ 6:22am 
Originally posted by nornware:
I'll look into this.
Thank you for at least considering it
Angel... Jul 14, 2018 @ 6:29am 
Originally posted by HoboCop:
I have to say that this is a somewhat complicated issue.
The muzzle flash was a deliberate design choice to disorient and blind players; As shiro says, it can also be used to navigate through the dark in desperate times. By enabling the option to toggle it entirely, Almost everyone would toggle it off because it gives them an in-game advantage in most scenarios.

Surely there must be a better way to approach this, though I can't imagine it myself... Maybe have an option for more smoke over flash? I really don't know.

I might exemplify the "Killing Floor 1" option menu for having 3 seperate 'gamma', 'contrast' and 'Brightness' Sliders that I think might help address the problem... Its hard to say though. I really know nothing about Irlen's Syndrome- Hell, this is the first time i've actually heard of it.

(PS: I am epileptic, though its not particularly relevant in this case considering most of my problems only start when I am sleep deprived- it also doesn't induce pain when I play the game.)
Yeah I get the point, but I mean it's not like this game is an Esport or somethin, if someone tries to make the game easier for them then so be it

And yeah my Eye Doctor told me that the only reason he knew what it was is because he read about it in a book once when he was in College and that I was the first patient he's ever seen that has had it.

That's weird that Epilespy works that way, at least in your case, Irlen's Syndrome is a problem with the brain rather than the eyes so there isn't much I can do about it, idk if Eplisepy is the same but yea
Sarra Jul 23, 2018 @ 8:21pm 
Originally posted by nornware:
I'll look into this.
No dont. Keep it difficult. Its like firing a gun at night
Lawlzer Jul 29, 2018 @ 12:17am 
Originally posted by Sarra✅:
Originally posted by nornware:
I'll look into this.
No dont. Keep it difficult. Its like firing a gun at night
I can understand the issue at question (or at least, the reason for wanting to remove the flash) it's nice that you're not a newbie and is just like "STOP THE MUZZLE FLASH I HATE IT IT'S HARD" (cough cough, me, I suck) - but it's a "challenge" of the game to deal with.. the issue is that you're one of the players in the entire community with the issue, so the question of simply removing/toggling it, is:
Make the game easier for <some big number of people>, and help one person
Or keep it the same, and make one person slightly annoyed.

So, honestly, I can't really comment. It's a developers choice, and I won't comment besides that~
Angel... Jul 29, 2018 @ 3:36pm 
Originally posted by Lawlzer:
Originally posted by Sarra✅:
No dont. Keep it difficult. Its like firing a gun at night
I can understand the issue at question (or at least, the reason for wanting to remove the flash) it's nice that you're not a newbie and is just like "STOP THE MUZZLE FLASH I HATE IT IT'S HARD" (cough cough, me, I suck) - but it's a "challenge" of the game to deal with.. the issue is that you're one of the players in the entire community with the issue, so the question of simply removing/toggling it, is:
Make the game easier for <some big number of people>, and help one person
Or keep it the same, and make one person slightly annoyed.

So, honestly, I can't really comment. It's a developers choice, and I won't comment besides that~

I really don't understand the whole problem with an option. Like dude what is this North Korea where you're forced into doing something? Even if I did want Muzzle Flash turned off just for difficulty right, what would be the issue? Majority of games since way back in the day have had an option to play Easy, Normal, Hard, or Very Hard. But that's besides the point. If you like the muzzle flash for whatever reason than so be it, keep it on. But for those who can't handle it because of something they were born with what is the problem in having a toggle off option? Anyone complaining about difficulty or anything like that is acting like a child. The game will LITERALLY be the EXACT same for you as long as you keep it on
Lawlzer Jul 29, 2018 @ 4:25pm 
Originally posted by 1.048596β:
Originally posted by Lawlzer:
I can understand the issue at question (or at least, the reason for wanting to remove the flash) it's nice that you're not a newbie and is just like "STOP THE MUZZLE FLASH I HATE IT IT'S HARD" (cough cough, me, I suck) - but it's a "challenge" of the game to deal with.. the issue is that you're one of the players in the entire community with the issue, so the question of simply removing/toggling it, is:
Make the game easier for <some big number of people>, and help one person
Or keep it the same, and make one person slightly annoyed.

So, honestly, I can't really comment. It's a developers choice, and I won't comment besides that~

I really don't understand the whole problem with an option. Like dude what is this North Korea where you're forced into doing something? Even if I did want Muzzle Flash turned off just for difficulty right, what would be the issue? Majority of games since way back in the day have had an option to play Easy, Normal, Hard, or Very Hard. But that's besides the point. If you like the muzzle flash for whatever reason than so be it, keep it on. But for those who can't handle it because of something they were born with what is the problem in having a toggle off option? Anyone complaining about difficulty or anything like that is acting like a child. The game will LITERALLY be the EXACT same for you as long as you keep it on
Except, it won't? It's actually a really hard challenge of the game, and is actually extremely annoying - and most players would turn it off. (Except it's part of the challenge)
So, of course, for you I wish it could be turned off, but I wish for everyone else I wish it wouldn't be able to be.
The author of this thread has indicated that this post answers the original topic.
nornware  [developer] Jul 30, 2018 @ 1:37am 
This whole issue is along the same lines as the way the game (by default) plays around with the field of view. That caused a lot of contention initially and led to me including a slider that lets you scale and even completely remove that effect. Obviously the effect is by design (like the muzzle flare), and personally I think it seriously detracts from the intended experience to turn it off, but since adding the slider as an option I haven't heard any more discussion on the issue.

I think it's easy to argue regarding any number of options in the game currently and say that "that's part of the challenge" (like Astro-Creeps for example), but I think the only thing a purist approach achieves is to niche the game even more than it already is and reduce accessibility.

I think I'll look into the effects of options regarding the muzzle flare; the effect consists of both the actual flare graphics and a very bright light and I suspect the light is the biggest issue. We'll see where I end up.
Lawlzer Jul 30, 2018 @ 11:46am 
Originally posted by nornware:
This whole issue is along the same lines as the way the game (by default) plays around with the field of view. That caused a lot of contention initially and led to me including a slider that lets you scale and even completely remove that effect. Obviously the effect is by design (like the muzzle flare), and personally I think it seriously detracts from the intended experience to turn it off, but since adding the slider as an option I haven't heard any more discussion on the issue.

I think it's easy to argue regarding any number of options in the game currently and say that "that's part of the challenge" (like Astro-Creeps for example), but I think the only thing a purist approach achieves is to niche the game even more than it already is and reduce accessibility.

I think I'll look into the effects of options regarding the muzzle flare; the effect consists of both the actual flare graphics and a very bright light and I suspect the light is the biggest issue. We'll see where I end up.
Awesome man, great response IMO. Good luck with it!
Angel... Jul 31, 2018 @ 12:56pm 
Originally posted by nornware:
This whole issue is along the same lines as the way the game (by default) plays around with the field of view. That caused a lot of contention initially and led to me including a slider that lets you scale and even completely remove that effect. Obviously the effect is by design (like the muzzle flare), and personally I think it seriously detracts from the intended experience to turn it off, but since adding the slider as an option I haven't heard any more discussion on the issue.

I think it's easy to argue regarding any number of options in the game currently and say that "that's part of the challenge" (like Astro-Creeps for example), but I think the only thing a purist approach achieves is to niche the game even more than it already is and reduce accessibility.

I think I'll look into the effects of options regarding the muzzle flare; the effect consists of both the actual flare graphics and a very bright light and I suspect the light is the biggest issue. We'll see where I end up.

Thank you.
< >
Showing 1-15 of 16 comments
Per page: 1530 50

Date Posted: Jul 12, 2018 @ 9:04pm
Posts: 16