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Since I made guide it is crazy how much did I improve as player. It's fun completely ignoring game rules by simply going over them. Last time I played I was transforming Vietnam into new population center to check how much can you push it - by turn 200+ I was having most of my initial settlements at around 220 population. Some things like technology evaluation or play patterns keep changing for me still (invalidating some tips I was suggesting).
But boy does some elements are still irritating.
Ranged units stacking on top of itself and wiping themself out? Check.
Bad Rock-Paper-Scisssor between basic unit types? Check.
Bad balance of unit/building costs (Trained Chariots RIP)? Check.
Some new units being straight downgrades? Check.
AI with perfect vision moving from Mongolia to Yunan to settle as herder? Check.
AI cheats on hardest difficulty (steady corruption and not paying unit upkeep)? Check.
AI diplomacy being there to just make human player miserable? Check.
Game lag in late game? Check.
Water gameplay being effectively dead? Check.
Map Generation being inbalanced by providing some biomes with more resources (and thus players that start with factions associated with them)? Check.
I still love it. Still dreaming about making map based on Bronze Age Middle East with Mitanni, Assyria, Egypt, Mycenae Greece etc but sadly short on time.
MP was also fun in higher numbers, despite most of us not being very good. Sadly lag meant that by turn 100 single turn would be taking around 20 minutes. Also lack of any penalty for diplomatic non-stop backstabbing made for some mind numbing developments >.>
A bronze age remake is an even better idea . Imagine the possibilities, the diverse cultures , the unit variety, the different technologies.