Oriental Empires

Oriental Empires

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Anton Chigurh Jun 29, 2017 @ 12:00pm
Solving The Question Of "Bridges"
In my past few days since getting around to playing the game as well lurking through various discussions, forums etc. The lack of actual bridges or any equivalent visualisations in the game has irked my mind. I agree with the developers however that such structures would make little sense in regards to navigable rivers as they would, realistically speaking, only impede river traffic. Luckily my astute mind may have come upon solution to this predicament.

Instead of implementing bridges for say navigable rivers, visuals portraying pontoons or ferry stops should be introduced whilst junctions for unnavigable rivers get bridges.

What do you all think? What else should be added to give greater depth into the importance rivers had on the development of Chinese infrastructure building and civilisation in general.
Last edited by Anton Chigurh; Jun 29, 2017 @ 12:01pm
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똑똑한 Jun 29, 2017 @ 4:37pm 
I think infrastructure in general: roads, bridges (even if theyre only a visual for a road that crosses a river) is something thats due for a fleshing out down the line. AI not building roads is probably my biggest pet peeve, as minor as that seems.

I think bridges could work best by giving all units crossing or fighting in river terrain a flat debuff or disallow crossing during combat altogether by non mounted units (a horse can ford, a dude on foot in heavy armor and offbalance carrying weapons is alot more risky, let alone under arrow fire) We can imagine that out of combat, that unit has time to make a little raft, or get to know the tides or wait for low tide or whatever floats your boat, but in combat they wouldnt have time to do that, just as a little in universe justification.

The system is already in place to allow building buildings on only suitable terrain, so it could probably be used to allow the building of bridge buildings on river tiles flanked by land (so no building a bridge across a lake for example), giving that bridge an automatic road so that navigation ai automatically favors taking it etc.
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Date Posted: Jun 29, 2017 @ 12:00pm
Posts: 1