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The first Trine works perfectly by the way.
What is the 'index buffer' referring to? If I knew what that was then I might be able to identify what is causing the game to repeatedly crash. The game was working perfectly on my previous build (i7-920, 12 GB, GTX 780), especially after the game was updated to fix the psychedelic colour scheme bug related to my GTX 780 graphics card. It seems odd that it doesn't work on a new build with a fresh windows install.
There is no minidump because my new PC has never crashed/blue screened. Unless Trine 2 produces a log somewhere then I'm at a loss as how to fix the issue short of redownloading the game (I'd already validated it several times and no errors are reported).