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sh trine2.sh
and everything is ok.
still, no launching from steam Ui
EDIT: for those who don't know the folder structure of steam open a terminal and write:
cd ~/Steam/SteamApps/common/Trine\ 2/
sh trine2.sh
Don't know, played 10seconds only, but I guess I shouldn't be (since there is no steam overlay).
I tried to run the game 3 times from steam, then went to the shell and it worked. After an hour or so I suspended the computer, when it woke up I had 3 instances of trine2 running...
Maybe is the kernel. I will go back to 12.04
Please tell us, if it works again with 12.04.1. We also might track it down to other updated packages.
My system is a little different: 64bit Fedora 18.
My guess would be a system update broke it, but that would mean it would have to be something that hit Ubuntu and Fedora around the same time. Possible?
The Trine 2 game window is visible when I tab, but I can't maximize it and it just hangs. It causes one of my CPU cores to max out at 100% until I eventually manually kill it.
Somehow the executable flag is not set automatically on my system. After checking a few other games from Steam Linux it seems they have this flag set on ALL files, which is also wrong. I assume handling file permissions through the steam platform is something which still needs some work...
I think that is the kernel