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The game will also have full key rebinding and will support XInput (Xbox 360/Xbox One) and DirectInput (e.g., DualShock 4) controllers right out of the box.
will it support frame rates past 60 fps?
Think before you post something relating to a title that hasnt even been released.
Great to hear the game will support DirectInpu right out of the box. Thanks!
No. The gameplay system is tied to a 60Hz refresh cycle. Technically I'm sure it can double to, say 120Hz, while detuning game cycle at half rate, but that may introduce unintended bugs including potential issues that may throw off timing when matched up against a 60hz player in an online multiplayer scenario. There's also the extra overhead for additional coding, debugging, and QA cycle that we'll need to sanction and budget for in order ensure the game works as intended under various performance scenarios - which is beyond the scope of this project.
Dear WBacon:
Can you please check out the differences in regional pricing?:
https://steamdb.info/app/357190/
As you can see Peruvian, Chilean, Russian, Colombian and Mexican people have to pay a lot more for this game.
Is there any chance Capcom will fix the prices in this countries before the launch?
Yeah BUT what about the netcode?
A lot of people are very worried about the outdated netcode. Do you guys plan to do anything at all for the netcode in this game? seeing as MVCI is a very long way from release?
Even Maximillian Dood was begging for a netcode update for this on PC