Snakecremental

Snakecremental

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T13 impossible with all upgrades unlocked
I did limit the tongue lenght in the options to avoid picking unwanted stuff, but that matters very little when even blues can one-shot my HP bar. Is there something I missed? Or is my savefile just doomed?
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Showing 1-13 of 13 comments
how are you getting one-shotted by blues when using your tongue? Are you missing several health/armor upgrades?
Originally posted by battlesnake792:
how are you getting one-shotted by blues when using your tongue? Are you missing several health/armor upgrades?
No, like I said I have everything fully upgraded.
Did you get all skins?
Originally posted by Legend of Ruina:
Did you get all skins?
Yes, everything is everything
Are you using hte tongue to eat? If you turn into a blue on tier 13, the lack of damage reduction by the tongue might one shot you.
Originally posted by DirtCrawler:
Are you using hte tongue to eat? If you turn into a blue on tier 13, the lack of damage reduction by the tongue might one shot you.
Sometimes yeah, it's not like you deactivate it can you? I know you can limit its size in the option, which I have done.
He's saying you shouldn't WANT to disable completely... there's that upgrade in the bottom left of the tree that reduces damage when eating with tong by over 50%, maybe all the way to 90%?... that's 1/10 the damage... and probably key to continuing progress... I'm only at T9 and haven't got colorless yet, so I can only speculate on final tree upgrades...
MoppyH May 11 @ 12:01am 
I was able to do it with all upgrades unlocked, but had to do it with easy mode turned on (snake only moves when you try to move). Turning the tongue length down would've helped a lot too, but I didn't know that was an option.

Ultimately, beating it took me about an hour of failed attempts. Essentially, the strategy was just about slowly building the green multiplier as high as possible, while making sure to grab reds along the way to stay topped off (or as close as possible.) Once green multi was really high (and a single red would basically full heal you), start mixing in blues/yellows to build other multi and shield. Again, anytime you start to get low (I would say no lower than half health to be safe), switch priority to red until full health. This will take numerous cycles of building green multi, grabbing blues/yellows, losing green multi, and repeating. Eventually, you'll have your shield so high that colorless will be doing little to no damage, and you can just start to flood the screen and let the points handle themselves.

I'll be honest, I don't think I'm a good enough player to do it non-easy mode - props to those that do.
Daena May 15 @ 7:06am 
I found it easiest to enable easy mode and tongue length limit, then start with a colorless and reset if it didn't eat all. If it did eat all I had some great modifiers and could focus on keeping green at 40x (with the 20x+ is doubled upgrade), eating reds to stay at full health, and eating blues to build armor. After a bit I could start eating yellows, then pinks, and then finally more colorless without instantly losing a life.

You end up losing a life to the first colorless but this strategy made tier 13 fairly easy imo.
This doesn't sound fun at all. I feel like an incremental game that is going demand exceptional execution should really be up-front with that.
I didn't have any issues of the likes, and I did T15? I think
I went with a few yellows early, into blue, into red/blue mix to heal back up, sometimes greens to increase the healing from the reds. I did lose a life doing this though, because a sharp turn.

A more tedious option is: opt for picking up a colourless as your first eat, lose a life, and hope it grabs EVERYTHING on the board at once. Or grab a few blue ones first, then go for the colourless. Having 5% HP when eating something that deals 80% of your HP in damage will still give you full HP on your next life.
If the colourless doesn't eat everything, just quickly restart. The chance isn't abyssmally low, so it's not too rough to grind out.

I was also unaware that you could restrict tongue distance in options.
Last edited by Kandidaten; May 15 @ 4:25pm
Thank you everyone for the responses. The spike in difficulty just doesn't seem natural at all, and doesn't flow well with the rest of the game in my opinion; to the point where it doesn't feel like this was intentional. I'm probably just ♥♥♥♥♥♥♥ at this, and I'm not really trying to grind it out either, so congrats to everyone who beat it!
Blue def doesn't oneshot you at the final stage with whole tree maxed out. Grab green and stack up some armor and health. The bonus healing you get from green + 90% dmg reduction from tongue should be enough to easily get you through last stage. And purples don't do damage if they grab another color so that also kinda helps, but honestly with maxed out tree it doesn't matter what you eat after grabbing green.
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