Death's Gambit: Afterlife

Death's Gambit: Afterlife

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bikuhl 14 AGO 2018 a las 0:51
The next souls like 2d game? Oh no!
Why an souls like platformer again? I mean Dead Cells, Salt'n Sanctuary. Why is the only definition of a good platformer how hard it is, these days? The reference for open level platformer should be much more sotn, metroid, ori, or the Elysian Tale than souls. I'm very interested in Death's Gambit, but if it is extreme sport again like Salt and Sanctuary i will have no fun.
So is it "Just Another Souls like 2D Platformer"? Another copy of Dark Souls, or better said a copy of Salt and Sanctuary. (I know, the graphics here are much better)
Don't understand me wrong. Many people want/need a hard chalenging gameplay. Every new game must be a little bit harder, more harder, most insane hard, and so on.
I am only frustratet, that most rpg 2d platformer who are looking nice have this f***g souls
word in their description. :(

So my resulting question:
Can i play this for fun and joy, or is it hard, tedious work for only to beat the first boss and so on?
Do i have the choice to grind a bit to make some level-ups?
Última edición por bikuhl; 14 AGO 2018 a las 1:13
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git gud
Extreme Sport looool
ElectroRanger 14 AGO 2018 a las 1:22 
Lol even dark souls is not inherently a hard game.

Besides that nothing new about hating the souls comparison. Hard? Souls! Death penalties? Dark!

In that case then super meat boy is the dark souls of platformers and pubg/fortnite is the souls of fps
iBe ImmorTaLiiTy 14 AGO 2018 a las 1:28 
That is your definition maybe "Hard =/= good" for me this game is a gem. Look at those graphics, son. Boootooofooool.
bikuhl 15 AGO 2018 a las 2:23 
Yes. graphics are wonderful. This is the reason why it hurts so much.

EVERY good looking sword swinger hero 2d game must be a Dark Souls clone
these days. Its not enough to have the beautiness of the pixel world, the exploration spicked with SOME difficult locations and beatable bosses with NORMAL skills.

No, it must be a masochistic hardcore experience where some deadly bored guys must compare with another or themself. Salt and Sanctuary -> FAIL, Dead Cells -> FAIL,
Death's Gambit -> FAIL. ->Many love in the game, but...just another Dark Souls clone.

All the hopes rest now in Bloodstained: Ritual of the Night.
Maybe a clone, too, but if it's like sotn then it is playable for EVERYONE, not only
for the e-e-sports faction. :(

Conclusion: Death's Gambit is a beautiful, impressive pixel work but only for a special
kind of player, but unhappily not for me.

Grimoirian 15 AGO 2018 a las 2:41 
Publicado originalmente por bikuhl:
=All the hopes rest now in Bloodstained: Ritual of the Night.

Have you tried Curse of the Moon yet? That game's literally a NES CV clone from IGA, sounds right up your alley, and I can vouch for it being amazing.
bikuhl 15 AGO 2018 a las 2:57 
Have you tried Curse of the Moon yet? That game's literally a NES CV clone from IGA, sounds right up your alley, and I can vouch for it being amazing.

Not yet. I have no problem with the old 8bit style, but its a welcome bonus to have a little bit
more immersion with nicer graphic (maybe 16 or 32bit ;)

But i will play it next time as i also will play Mini Ghost. :)
Oh. I have time now! My last hope (Death's Gambit) seems to be a disappointment.
The best is: i can play Curse of the Moon on the vita.

Thanks for reminded me @Omega Preacher.
Dead Cells isn't a soulslike, though. Unless every game in the fantasy setting, melee combat and rolling is a soulslike nowadays.
hybridial 15 AGO 2018 a las 3:29 
Eh, I approached this game more like a Metroidvania and enjoy it for its beauty. I refuse to use the Souls-like term because whilst I acknowledge the things this borrows from that, the Dark Souls games are just 3D Metroidvania's themselves, and not particularly good ones. I beat 1 and 2, I don't consider them particularly good.

Now Death's Gambit in terms of difficulty, if you panic you will probably die, is it somewhat merciless there, and also the game lets you walk into areas before you should go. Now if you walk into a new area and is seems impossible, then you probably shouldn't be there, go back and find another way to go. The game's punishment for death is very light, bordering on not even really being one, so really it's not an easy game but I think its less harsh than Dark Souls, and also so far save points have been fairly positioned to avoid too much repetition. 90% of my deaths have been to the first two bosses. Boss fights are definitely a challenge, but they're not awful (like 90% of Dark Souls bosses).

Grinding is easier if you resort to that because the game never strips you of shards.

(And Curse of the Moon is GREAT)
Última edición por hybridial; 15 AGO 2018 a las 3:30
bikuhl 15 AGO 2018 a las 3:32 

Publicado originalmente por Transcendental Raccoon:
Dead Cells isn't a soulslike
Yes, its also roguelite, but challenging combat/difficulty and style are 2d souls like, or not?
Anyway. Maybe nearly all beutifull 2D Platformers are chalenging like dark souls.
It's a plague. :(
a 15 AGO 2018 a las 3:37 
This game has a lot of things it borrows from Dark Souls, but it's also very innovative in its own way. Some of the boss fights and mechanics are things I've never seen in this kind of game before, and the story is very good as well.
Ypulse 15 AGO 2018 a las 3:54 
Publicado originalmente por AlloyForce:
Lol even dark souls is not inherently a hard game.

Besides that nothing new about hating the souls comparison. Hard? Souls! Death penalties? Dark!

In that case then super meat boy is the dark souls of platformers and pubg/fortnite is the souls of fps
lol no
quake type games are the hardest fps, pubg is one of the easy fps games
Publicado originalmente por bikuhl:
Yes, its also roguelite, but challenging combat/difficulty and style are 2d souls like, or not?
Anyway. Maybe nearly all beutifull 2D Platformers are chalenging like dark souls.
It's a plague. :(

I think the style is very different. Dark Souls is very dark and bleak fantasy while Dead Cells is actually quite upbeat, there's a lot of humor in there and lots of colors. And the gameplay itself is very fast paced aching more towards games like Strider.
And I mean EVERY game with a very hard+ option would be challenging/difficult.

Death's Gambit on the other hand is probably the textbook example of a 2d soulslike and while it has a number of new interesting features it feels and plays like Dark Souls in 2d.
Última edición por Transcendental Raccoon; 15 AGO 2018 a las 4:05
bikuhl 15 AGO 2018 a las 4:16 
Maybe i will give it a try later, but at the moment the controls seems to be a bit rough, too, also the precision of the collisions, when i compare it directly with other 2d platformers.
I will wait some time, some patches and then i will make my attempt to love and beat the game.
Aryend 15 AGO 2018 a las 7:16 
Metroidvanias have been around for long before Souls, while this draws from Souls it's still a Metroidvania, and Dead Cells isn't Soulslike at all.
That said sadly I'm about to refund due to some issues I have with the mechanics... Mostly clunky controls and high damage combined with weak hit feedback and way too high stamina costs which just make it unenjoyable for me for now.
Última edición por Aryend; 15 AGO 2018 a las 7:20
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Publicado el: 14 AGO 2018 a las 0:51
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