Death's Gambit: Afterlife

Death's Gambit: Afterlife

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Billy Blaze Aug 17, 2018 @ 6:27am
Have I Found A Hidden Dev/Debug Room? (added Screenshot)
Well... after my post complaining about interrupting cutscenes, I started a new game... and had another of such scenes.
I mashed many buttons before the scene started, and now I'm in a room with 3 sitting guys, a savepoint... and gray walls without textures.

I'm also invisible... except my scarf. ^^"

2 guys let me teleport wherever I want.
The third guy has following options:

Upgrade Feather
Gain xp Shards (gives me 16000 shards)
Get all items
Get all Abilities
Get all talents
Infinite HP
Upgrade Items



Playing on PS4.

https://imgur.com/a/ucNUTWA
Last edited by Billy Blaze; Aug 17, 2018 @ 6:42am
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Showing 1-9 of 9 comments
Well that's neat. A shame that we don't know the exact trigger for accessing it.
Blahness Aug 17, 2018 @ 6:50am 
Originally posted by Null the Abyssal Alchemist:
Well that's neat. A shame that we don't know the exact trigger for accessing it.
If the method for entering it was dicovered they would just patch it, assuming they plan on patching this game.
dog Aug 17, 2018 @ 6:58am 
You can do the same thing by pressing f1-f12 keys on PC, which seemingly teleport you to random locations ingame. You probably enabled a dev feature.
Last edited by dog; Aug 17, 2018 @ 6:58am
Billy Blaze Aug 17, 2018 @ 6:58am 
The interesing thing is... with "Get All Items", I get an item that let's me leave notes.
It works kinda like in Bloodborne, but with way longer messages.

BUT if I try to read the note, it crashes the game.
The notes look like tutorial graves.
The item is called "Nexus Stone" and it's also translated for germany.

https://imgur.com/a/fCMvBKc

https://imgur.com/a/HAH7g6O


EDIT: It's a one-time-use item and even if I want all items again, I don't get this stone back.
Last edited by Billy Blaze; Aug 17, 2018 @ 7:00am
Blahness Aug 17, 2018 @ 7:03am 
Originally posted by Nero:
The interesing thing is... with "Get All Items", I get an item that let's me leave notes.
It works kinda like in Bloodborne, but with way longer messages.

BUT if I try to read the note, it crashes the game.
The notes look like tutorial graves.
The item is called "Nexus Stone" and it's also translated for germany.

https://imgur.com/a/fCMvBKc

https://imgur.com/a/HAH7g6O


EDIT: It's a one-time-use item and even if I want all items again, I don't get this stone back.
That might be the very reason why they didn't add them to the main game. Also the fact that it isn't an online game anymore / ever? It seems kinda strange to implement a "note" system when paper or the program Note Pad exists.
Billy Blaze Aug 17, 2018 @ 7:05am 
Originally posted by Blahness:
Originally posted by Nero:
The interesing thing is... with "Get All Items", I get an item that let's me leave notes.
It works kinda like in Bloodborne, but with way longer messages.

BUT if I try to read the note, it crashes the game.
The notes look like tutorial graves.
The item is called "Nexus Stone" and it's also translated for germany.

https://imgur.com/a/fCMvBKc

https://imgur.com/a/HAH7g6O


EDIT: It's a one-time-use item and even if I want all items again, I don't get this stone back.
That might be the very reason why they didn't add them to the main game. Also the fact that it isn't an online game anymore / ever? It seems kinda strange to implement a "note" system when paper or the program Note Pad exists.

Yeah, the devs wanted it to be a 100% singleplayer experience, but it's kinda interesting to see such a item in the game that works to 50% and is also translated in different languages, so the idea got scrapped late in development.
dog Aug 17, 2018 @ 7:12am 
I managed to replicate it on the PC. It's f8 on the keyboard, for anyone who wants to try it.
Boink Aug 17, 2018 @ 7:49am 
Originally posted by Blahness:
That might be the very reason why they didn't add them to the main game. Also the fact that it isn't an online game anymore / ever? It seems kinda strange to implement a "note" system when paper or the program Note Pad exists.


Looking @ the development cycle and some of the cut content / code, they clearly wanted to do that Souls / Salt & Sanctuary quasi-online thing where:

Online death per boss were compared with your own (S&S candle system)
Notes to other players (Souls)
Hope stat / modifier? I think this is where FEA(r) is left over from - looks like at one point you could get +HOP(e) from striking mobs / bosses? This mechanic is all but cut, but it's clearly a system that was kept until the late (3/4's done) stage

There's lots more - I suspect they simply couldn't get the netcode to work / couldn't justify the time already burnt on wasted systems and cut their losses.

p.s.

This looks like White Rabbit *really* needed a proper Content Manager / Production Manager in the mix - so many discarded half-done systems / ideas, it's a bit of a car-crash tbh.
Last edited by Boink; Aug 17, 2018 @ 7:50am
twin0mega Aug 18, 2018 @ 3:46pm 
Very cool! When do you press f8 to enter the room?
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Date Posted: Aug 17, 2018 @ 6:27am
Posts: 9