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don't get me wrong, some attack patterns are very creative (the witch..or whatever atop the tower), but rarely did i feel i lost because of my lack of skill, but because of the clunky controls mixed with incredibly cheap encounter design.
Yeah. Whoever designed this either didn't play it much or just didn't care.
I've already said the devs didn't playtest their own game
but yeah, these bombs are ridiculous. Too much RNG to not get killed.
Do you think he'll bother fighting those...lol