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Regular updates :)
It did it with the open-loco file and the graphic is the same and did not work. Can't still play the game.
What else can I do, or what could be the problem?
There are 64bit builds for OpenTTD which is in my opinion way better currently than OpenLoco. 32bit projects are all going to die off soon or later, dev talk concerning future Windows OS builds are rumored to be 64bit only and dropping 32bit support. I honestly don't know anyone who still uses a 32bit OS, I've been using 64bit for more than 10 years now.
If OpenLoco doesn't go 64bit and Windows does go 64bit only, the workaround would be to run a 32bit version of Windows in something like VirtualBox. I agree though, I also wish OpenLoco had 64bit builds, however I read on the GitHub page where an issue was posted asking why there was no 64bit builds and one of the developers closed out the issue tagging it with a not planned feature.
OpenXcom is the same way, only 32bit Windows builds are available for download from their website, however, if you opt to use OpenXcom Extended (OXCE) instead then you can download 64bit Windows builds from their website. The main devs of OpenXcom are 32bit snobs, but thankfully the devs of OXCE host 32bit and 64bit builds.
icu812ruok, you are NOT alone.. many of us desire 64bit everything, but griping about such things doesn't always solve problems.. 32bit snobs will never change their minds.
https://openloco.io/
64 bit builds are currently not possible as OpenLoco still needs to interface with the original game code (it calls code inside the Loco.exe and that is only 32 bit).
When they finish implementing all the game code and won't have to call code from loco.exe, 64 bit builds will be possible