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We probably already support wide screen in the way you describe. Our vertical FOV is locked, so if you have a wider aspect, it will just increase the horizontal. However, it might not be that exciting because we don't draw anything beyond what's immediately in front. And our post-processing effects darken/blur the screen edges anyway.
http://www.skid-inc.net/stuff/wsgf/THUMPER/thumper_1x.jpg
http://www.skid-inc.net/stuff/wsgf/THUMPER/thumper_2x.jpg
Yeah I could tell, the world itself disappears when it hits the 16:9 bounders, which in your normal game would be a big red flag for 21:9 and multi-monitor support (pillerboxing is the bane of our existence.) However since every effect in the game happily flies over that boundary, it still maintains the sense of calm/impending dread in the sections between sections, but the second stuff starts happening everything lights up. I think it works really well :D
In most games the displays on the side don't need to display any vital information, it just fills your vision, kinda like ambiant backlights.
I'll try to get some gameplay recorded if I can.
I'm planning on doing a proper video on this, which would be the first proper video on my channel for almost 2 years. And I can now upload 4k60 videos, or at least what YouTube qualifies as 4k60 (3840x800@60).
I just pushed an update that limits screen shake in ultrawide. Thanks for sharing!
Thanks for the heads up, just checked and compaired and it looks better. I acctually didn't notice the difference at the time but that was largely down to the fact I never player on a single monitor first to know there was a difference. :)
Edit: I'll grab a short video (probably a 3rd attempt at level 1) after my D&D game tonight, my plan is still to make a proper video this weekend though.
this is me exploding cause i tried to take screenshots lol!
http://images.akamai.steamusercontent.com/ugc/436113254114162854/5D5D49ECFA974F69F28C1F2B19CDB38633E84BD7/
5760x1080
Screen effects/explosions ect cover all 3, most action stays in center
runs at 60fps at this res
screen shake seems like it does at 1080p
Thanks!