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Funnily enough, I recently pushed myself to finish Arkham Asylum and then started City. My hope is to eventually finish the entire franchise, even though I rarely finish games. I constantly bounce between games in my library to keep things fresh.
Do you mean that you can't usually finish a video game?
At any rate --- Are you saying that you were never able to become immersed in either of the Arkham games?
Yes, I rarely finish video games, especially with my current lifestyle where I'm moving back and forth between my apartment (with a work laptop and GeForce Now) and my parent's house (with a proper gaming PC). Even if I get engrossed in a game, I get forced to take a break from it after a week, and I may or may not return to it.
I definitely enjoyed Arkham Asylum though, although I'm not sure I would call it "immersive". For me, that term is reserved for physically-reactive, "tactile" games like Prey or Subnautica.
I haven't played Prey 2017 (I assume that is what you mean?) or Subnautica. I'm not sure I understand what you mean by "physically-reactive", though. Would DOOM 2016 be physically-reactive? Or Left 4 Dead 2?
SoW dealt with those things better.
I'm thinking a game like Prey with a large amount of physics objects, that make you feel as though you are physically present in the world.
In the case of Mordor / War, it would be the environmental traps such as Ghul nests or grog barrels.
In Mordor, you always have a chance no matter how often your enemy may take you down- in War you may suddenly face enemies WAY above what you are able to take on- One-Hit-Kills galore on YOU
Honestly, that sounds like a positive, not a negative. Dangerous enemies I have to flee from, and level up before facing them, would create a sense of rivalry, which is the whole point of the Nemesis system.