Middle-earth™: Shadow of War™

Middle-earth™: Shadow of War™

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vukotlak 2021 年 6 月 11 日 上午 10:31
Is this the best free flow combat? What do you guys think?
So i played quiet a few free flow games and was thinking about this.

So far i think this one is the best.

Reason for this are:

1. The amount of Finishers.And the quality of the Finishers It's actualy crazy how many different finishers they put into this game and that they all look so awesome. It realy gives me the idea that there was someone involved who realy likes his job and was giving 200%.

2. The moves blend in very well. You can jump from attacks to parades. From parades to Finishers. From attacks to finishers. And all very fluent and most of the times(not allways though) it does blend together perfectly.

3. In many games you get a certain enemy and you got that 1 "move" to deal with exactly that enemy.
But here you allways have numeral choiced how to beat your enemie. There is a shield guy. Ok you can jump over him. Shoot him an arrow in the head. Slowly break down his shield. Ram him down and finish him. Use an executioner.
The thing is with all those moves available you can get creative and feel like you are dictating the combat and not some set systems.

So what do you guys think. Have you played anything that you think is better in regards of combat. Obviously i am talking about free flow only.

I would realy like to know. Cause if there is something better then "THIS" then i must have it immediatly.
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正在显示第 1 - 15 条,共 22 条留言
Pandora 2021 年 6 月 11 日 上午 11:54 
I love Ryse son of Rome fights, but well, its really short...

Move blend is meh for controllers users, when need to quickly counter while attacking we can accidently trigger a certain post game skill xd.

Would prefer if we could choose the finisher. Some globs deserve to be beheaded in our first encounter...
DISRuPTED 2021 年 6 月 11 日 上午 11:54 
This game really shines on making you look badass and it sure have many ways to kills the enemies. But what i hate about it is the controls. Most of the time i wanna finish one enemy and the finisher goes into another one. I wanna climb in a straight manner upwards and the character decides to climb diagonally.

If there is ever a game as good as this one i hope the controls are better, and that the respawn rate is not RIDICULOUSLY OP, it annoys me to death
Pandora 2021 年 6 月 11 日 上午 11:59 
Those reliefs preventing aiming xd. Step on a stone or some rubbish and your plan will goes wrong xd.
vukotlak 2021 年 6 月 11 日 下午 12:00 
引用自 Pαndốſa
Move blend is meh for controllers users, when need to quickly counter while attacking we can accidently trigger a certain post game skill xd.

I don't understand what you say. Do you mean that we get a new skill after beating the game which accidebtly gets triggered?

I haven't finished the game yet.
Pandora 2021 年 6 月 11 日 下午 12:02 
Yeah, thats why I avoided spoiler. this skill need hit and counter key together and well, if you are aggressive accidental uses are common (and useless xd).
gaqo 2021 年 6 月 11 日 下午 5:22 
I'm still messing around just having fun. But it seems the combat is a combination of player input and the system. Which helps me improve.
But I've just started using the Talion Strike and Shadow Strike which seem like pure system.

Just point in direction of enemy, fast travel and kill.

What I really like about this game, as well as the combat/skills and upgrades, is the enemies generated.

I'm being continually tracked by a few Captains that are almost invincible!
Goblin King Jareth 2021 年 6 月 11 日 下午 10:57 
I don't have a lot to compare it to (Batman, Older DMCs) but mechanically it feels the best to me. The moves are really artful as you said and the attention to detail is insane. Rocksteady Batman series is the closest I've played personally for free flow. Some games are not free flow combat but they are more engaging for me tactically with rpg stuff, such as Dragon's Dogma or Monster Hunter, or straight action and multiplayer laughs: Vermintide 2, EDF 5.

I've nearly 100%'d it as much as I care to at this point, have an uber build, gear, and hit the end of how many orcs I want to micro manage. I can't bring myself to care much about the DLC so will be ending my ride and uninstall soon, but it was a great one. I wish the end game orc fortress sieges were more robust and less cheated, and it had more "rpg-ish" stuff of this nature. There's nothing really that cool to do other than pray for rpg to get a few cosmetic orcs that might die or be betrayed just to boost my conquest scores a little for no real point. I can beat extremely stupid 7 immunity orc pairs as long as they don't have too many extra cheats so I am pretty sure I hit the skillcap ceiling.

Captains mostly come down to getting behind them and comboing them from the rear, such as the leg underslide on Olog with dodge, or vault/waters over shielders/agile. Even if they have frost immunity you can interrupt their dodge chains with frost and get a few hits in. If they don't have arrow immunity they're easy prey to later moves you get.

It's possible to build a gear combo that gives you +33% dmg base, unlimited waters dodge, and tons of extra damage and healing bonuses while you generate extra money for your troop upgrades and still leave room in the gear for bonus might gen and uruk ally damage reduction. Most captains are nothing after that until I run into the outer limits of cheating.
JoaÇo 2021 年 6 月 12 日 上午 12:15 
Estoy aqui para subir de nivel
vukotlak 2021 年 6 月 12 日 上午 2:46 
引用自 Goblin King Jareth
I don't have a lot to compare it to (Batman, Older DMCs) but mechanically it feels the best to me. The moves are really artful as you said and the attention to detail is insane. Rocksteady Batman series is the closest I've played personally for free flow. Some games are not free flow combat but they are more engaging for me tactically with rpg stuff, such as Dragon's Dogma or Monster Hunter, or straight action and multiplayer laughs: Vermintide 2, EDF 5.

I think the second best free flow game is Mad Max

I just played Arkham asylum and Arkham knight just cause i am totaly into freeflow games atm. But something about the Batman games is keeping me from enjoying em.

I hate Batmans Cape. Like seriously it is annyoing as hell in those games ^^.
Enemie ragdoll ist all over the place. I know this is a hard topic and barely any game ever managed to give a realistic ragdol. But oh boy the Batman games are sure among the worsed. Those guys in Batman look like baloons when batman kicks em. Even though they all have the physique of a Stong man. Like seriously every grunt in the Batman games looks like he can compete with Hafþór Júlíus Björnsson. yet they fly around like rubber dolls.

And i am totaly annoyed by Batman making somersaults and other flipping moves. Batman himself is a bruiser not a ballerina.

Those points all sound very nitpicky and they are. But that is where the good and the very good stuff starts to seperate.

The best NON freeflow Combat game for me is probably God of War 4.
RTiger32 2021 年 6 月 13 日 上午 9:40 
There are games out there that lack an AI entirely, and what happens in the game is completely up for the players to decide. Among us is a well known example.

Outside of that, I say look at the X series, preferably any of the three X3 games. Avoid Rebirth though. In the X games, you start as one man, one ship, and GDE is always watching. The GDE system would look at what the economy and strength of each system, and will add, or remove, ships and stations accordingly. A station that isn't used much or is derelict will eventually be removed, while areas where the demand is incredibly high, GDE will add stations and ships.

The player(you) can have a huge impact on the economy. You can also build stations, make your own trading paths, tinker with the markets as you see fit. There is also the option of being more renegade and speaking with your fists, taking the destructive approach. (I don't know of a person who had deliberately caused the MAD scenario where you destroy all resource stations, but it can happen. GDE also takes this into consideration, though player stations are not directly manipulated by the AI. Ships and weapons are not simply given out, they have to be constructed with materials first. If the economy isn't strong, this can take a while...

Case in point, in X3 Terran Conflict, if the player does not play a hand to help earth quickly enough, their economy will self destruct. If the player is too slow, most if not all the stations controlled by earth would be gone, making it incredibly difficult to get access to Terran technology. I won't say why as that would be too easy.

Compared to Nemesis, GDE is far more tame, as all the decisions it makes are for a reason, instead of looking to spice things up by throwing a wrench to make your life harder.

I am not sure of the changes to GDE in X4 well enough to say much about that game. The entire base engine was rebuilt and many of the mechanics have changed one way or another.
最后由 RTiger32 编辑于; 2021 年 6 月 13 日 上午 9:45
vukotlak 2021 年 6 月 13 日 上午 9:45 
???
RTiger32 2021 年 6 月 13 日 上午 9:53 
Whats confusing? Unlike Mordor, X is more a 4X economy driven game (and where 4X came from) Explore, Expand, Exploit, Exterminate
vukotlak 2021 年 6 月 13 日 上午 11:28 
and what has this to do with anything here?
RTiger32 2021 年 6 月 13 日 下午 2:58 
You asked about free flow games, I gave an answer. I agree that it can't beat nemesis, but its also far older
最后由 RTiger32 编辑于; 2021 年 6 月 13 日 下午 2:59
Richard02 2021 年 6 月 13 日 下午 7:40 
Pretty sure he meant free flow combat.
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发帖日期: 2021 年 6 月 11 日 上午 10:31
回复数: 22