Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
So long as you have an 8 GB VRAM card, you won't really have a performance hit in game, although load times are longer on especially for a HDD. SSDs are fast enough that you won't really notice. The DLC was aimed for 1070 or above, and should do just fine on a 2070.
Also, Ryzen 7 5800x
Can confirm that 3060 at 1080/60fps runs it buttery smooth. I haven't noticed the high resolution, but I feel if I delete it and go back to normal resolution that's when I'll start seeing the differences.
I f you have blurry vision its easier to read sharp writing. If you have blurred vision good luck reading blurred writing. Display resolution is like your vision (whether 20/20 or better or worse) and the textures are like writing on paper. (sharper writing being easier to see than smuged)
Any decent GPU with AT LEAST 8GB VRAM can easily max the game out, but the 8GB VRAM is a requirement.
Enabling the High Page Pool setting can also help in systems with 16GB+ RAM
-
The game is so optimized that even with an OCd 2500k and a GTX 1070 even i can max it at 1080p with the texture pack, even without a 1440p or 4K monitor the textures are still a higher quality.
So in short, with a decent enough system there is no reason Not to use the Texture Pack, unless you are limited on drive space.
But maybe the Hi-Rez pack for this game replaces or improves the existing mip-mapped LOD1+ versions as well as adding higher resolution LOD0 textures?
Or if the base game didn't come with all of the LOD1+ mip-maps to lower the disk space used, and needed to generate them on the fly, then having them now be available with the texture pack would reduce stuttering from I/O and runtime load on the GPU, leading to the result mentioned in #6.