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I believe the preset names are limited and you're bound to end up with the name mightmender sooner or later.
The type of enemy you kill and, more importantly, the conditions of their death/method you kill them in all adjust what kinds of rares can or will drop from that captain. It's not fully random.
Wrathgiver, for example, is more likely to drop when you finish a captain by executing (ground executions, such as Fury, count!) them while you have a full wrath bar and they don't have any elemental effects currently on them (elemental effects tend to *strongly* weight drops towards things that have to do with that element).
While the rares ("names") are indeed a finite list and not procedurally generated, there's nothing stopping the same rare from dropping multiple times in a playthrough. I've got something like 4-5 copies of some of the most prolific ones (because clearing my inventory is a bit of a chore :P).
Unfortunately, I don't know offhand what conditions Mightmender looks for when dropping. Probably involves killing captains with ranged attacks while your might is either full or very low. But that's just a blind guess