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I do agree Brutal should *at least* give a better multiplier than Normal, though. (x1)
I promise to pester Design about this. The people have spoken!
Brutal is one of the best additions I think to the games difficulty.
Nemesis feels good in length of fights but to easy, and gravewalker like said to long of battles, however brutal, like you said is the happy medium and makes it challenging while not getting bored during a brawl with a captain.