Middle-earth™: Shadow of War™

Middle-earth™: Shadow of War™

View Stats:
Kaleidio Sep 11, 2018 @ 12:41am
Shadow of Stale Lategame
The lategame is terrible.
It really is, I have slaughtered every orc I have found, I was so bored I started slaughtering my own, everyone is dead.
All I can do is kill orcs and do the "fun" endless sieges which is just more killing orcs with the fun twist of constantly having to revive your idiot weak followers and standing around just to randomly get killed by a "NO CHANCE" archer from offscreen and to quickly retake the fort in 1 minute after.

Nemesis system has so much potential, yet they limit it SO MUCH, there just aren't enough interacctions and the actually interesting ones are painfully limited. Orcs cheating death gets less and less likely. you can kill hundreds and not have one. No option to turn it up since we don't want them to have fun hur dur gotta buy lootboxes ( which welp, you can't even do now which doesn't really matter since lootboxes were worthless to begin with ). Legendaries are not rare, I want uruks that feel special, but even captains just turn into cannon fodder, you can slaughter 5 at once once you have all of your gear done and the proper skills.

No connection to anyone and no NG+ to reset the chances, yes I COULD replay all of the story and lose all of my items to then painfully grind lvls, items and the pretty boring story again, but that really doesn't sound fun either. Just let me start over with my items, skills and lvls in a new world, one where not every uruk is mine so I just have to kill them instead.

Building a nemesis depends on you dying to them, which seems to not really work lategame either since I have tried dying to them like 20 times and they still just died and got replaced. Dying to them without trying isn't really possible. Why not make normal uruk captains cheat death so they have the POTENTIAL to become your nemesis, why force me to manually try and create one? It doesn't even work properly if you TRY to make it work.

It's really sad since the main draw IS the nemesis system, but it's not fleshed out and your reward for fighting though all of the mediocre story content is more or less making it even less interesting....

What is there to do? I killed everyone, turned up to max difficulty, but lategame you are just too strong to normally die, just very few uruks are a threat, but they DON'T EVER COME BACK since I don't get enough nemesis interaction, but FORCING IT isn't fun. I don't want to pick a random guy and TRY to make him my nemesis, I want someone who just comes back and actually is strong, but legendaries just feel like normal guys, the only way anyone really kills you is this "random arrow from offscreen no chance" stuff since there usually aren't enough modifiers.

Also intel is useles and really not needed to do anything.
< >
Showing 1-15 of 53 comments
Craig [K.A.O.S.] Sep 11, 2018 @ 2:12am 
First earn Steward rank in online siege, then reach 1200 siege attack rating in all regions. As you go, recruit perfect orcs and fill all regions with perfect orcs in the best positions for their traits. Also, build attack teams that can earn gold against 1000+ ranked fortresses.

I had a lot of fun doing this in post-story gameplay. It involves the nemesis system, every aspect of combat, competition against other players, and a great sense of accomplishment building powerful armies/fortresses.
Last edited by Craig [K.A.O.S.]; Sep 11, 2018 @ 2:17am
Kaleidio Sep 11, 2018 @ 3:24am 
Yes, nothing sounds more fun then constantly sieging and farming over and over and over and over and over and over and over to then go into siege after siege after siege while slaughtering more orcs because it wasn't getting stale to begin with
Derrame Sep 11, 2018 @ 8:26am 
After the main story, all that remains is online siege, cendetta and endless siege
And dlc's if you have them

There are new gear and new skills upgrades, and combat is fun, so, you can do that.
Originally posted by Killjoy:
Yes, nothing sounds more fun then constantly sieging and farming over and over and over and over and over and over and over to then go into siege after siege after siege while slaughtering more orcs because it wasn't getting stale to begin with
this isnot the game for you bye bye
Kaleidio Sep 11, 2018 @ 10:00am 
Originally posted by Derrame:
After the main story, all that remains is online siege, cendetta and endless siege
And dlc's if you have them

There are new gear and new skills upgrades, and combat is fun, so, you can do that.
I have killed every uruk including my own and it gets kinda stale once you start asking "but why am I doing this?"
Xear Sep 11, 2018 @ 12:27pm 
they should have made it that on hardest difficulty orcs cheat death much more too. so boring basically theres only 4-5 cheat death then u can start over again to get new ones this is sooo retarded that some cheat death scars can only happen 1x its annoying and stupid not everyone dies and thats why the system is retarded also im rlly dissappointed how minas morgul turned out i thought it would be interesting with the remastery of the shadow wars but again soo many bad choices in the developement lead to a stale game not playing the game much these days i basicaly saw enough and just get annoyed now at how bad it is 1st game shadow of mordor was better
Galath Sep 11, 2018 @ 2:59pm 
It sounds like you just dont enjoy the game, how about you play something else instead?
Craig [K.A.O.S.] Sep 11, 2018 @ 5:05pm 
I've had the honor of invading the most impressive fortresses in the player community by attaining 1200 attack rating. This is a pleasure for someone who likes the game like me, but you call it stale and a waste. I simply don't see it that way.
Kaleidio Sep 11, 2018 @ 10:59pm 
Originally posted by RichytheKing13:
It sounds like you just dont enjoy the game, how about you play something else instead?
Because they waste a great game that could have had a lot of potential, the game got famous for the nemesis system, it was beloved, yet it just seems like the priorities were on just making a quick game for lootboxes, the lategame is repetitive, the nemesis system more or less not existant
THe story was pretty hit and miss, the final ending was pretty terrible and just felt like all of it was a waste, wtf was up with the galadriel dlc, it was terrible and the story was EVEN worse ( I really don't like lightfingers, it is so stupid ) and baranor was.... easy. I didn't die and did it first try. They could have included mercaneries in the main campaign too, to make it more interesting but instead we got a mediocre new map.
Shadow wars were a disaster, so they were more or less taken out. I came back and didn't know, thought I had lost my save and.... suddenly I was done after like 30 minutes.

Siege, if you like grinding, good for you, but doing the exact same siege over and over while stupidly running around farming good orcs is fun for you, good for you, but it's REALLY not something for everyone, way too much grinding and siege often feels dull
Owlcoholic Sep 11, 2018 @ 11:11pm 
I really don't see games like this as generally having an 'end-game' to be honest. It's a story-based action game with light RPG elements. I played back at launch and once I finished the game with the true ending I put it aside, I think people are starting to expect MMO style end-games in every genre now which sometimes just isn't that viable. I hope I haven't come across as an ass here by the way, I'm more just stating my opinion. Hopefully you find some more fun in the game or find another game that suits your needs :)
Kaleidio Sep 12, 2018 @ 1:43am 
Originally posted by REDi1R CAPT Owlcoholic A,D:
I really don't see games like this as generally having an 'end-game' to be honest. It's a story-based action game with light RPG elements. I played back at launch and once I finished the game with the true ending I put it aside, I think people are starting to expect MMO style end-games in every genre now which sometimes just isn't that viable. I hope I haven't come across as an ass here by the way, I'm more just stating my opinion. Hopefully you find some more fun in the game or find another game that suits your needs :)
An open world game SHOULD have something to do, it doesn't have that much engaging content and the story just WASN'T THAT GOOD. The fights were boring ,bosses were mostly copypaste naz'gul and generally speaking it was very repetitive, bruz was great, but the rest not so much and even there the ending was... meh
Just Chill Sep 12, 2018 @ 2:08am 
Originally posted by Killjoy:
An open world game SHOULD have something to do, it doesn't have that much engaging content and the story just WASN'T THAT GOOD. The fights were boring ,bosses were mostly copypaste naz'gul and generally speaking it was very repetitive, bruz was great, but the rest not so much and even there the ending was... meh

You're describing Fallout, Skyrim, Mad Max, ...

Even though Fallout and TES games can be modded, still should compare the main game aspect.


At some point ALL open-world games suck, simply as you play them to a point where there is nothing more you find enjoyable as you feel you have seen everything.

I started getting into open-world games with TES - Oblivion. But sooner or later you realize that any open-world game has some repetitive aspect somewhere and especially in the late game.


I like this game as of its fast-paced, but easy to master combat, where I still get sometimes ambushed by a bunch of orc bosses at once which makes it still challenging.
Last edited by Just Chill; Sep 12, 2018 @ 2:12am
Kaleidio Sep 12, 2018 @ 2:28am 
Originally posted by Just Chill:
Originally posted by Killjoy:
An open world game SHOULD have something to do, it doesn't have that much engaging content and the story just WASN'T THAT GOOD. The fights were boring ,bosses were mostly copypaste naz'gul and generally speaking it was very repetitive, bruz was great, but the rest not so much and even there the ending was... meh

You're describing Fallout, Skyrim, Mad Max, ...

Even though Fallout and TES games can be modded, still should compare the main game aspect.


At some point ALL open-world games suck, simply as you play them to a point where there is nothing more you find enjoyable as you feel you have seen everything.

I started getting into open-world games with TES - Oblivion. But sooner or later you realize that any open-world game has some repetitive aspect somewhere and especially in the late game.


I like this game as of its fast-paced, but easy to master combat, where I still get sometimes ambushed by a bunch of orc bosses at once which makes it still challenging.
But for a good combat game it just lacks variety.
Just Chill Sep 12, 2018 @ 2:34am 
Well you've plenty of options to kill an opponent.

Or what you mean with variety? The orcs are rendered differently (even though I met some which looked similar to others I already killed) and the bosses have different weaknesses and strengths, either can adapt to your attacks.

It makes it pretty hard to kill a boss which is simply immune to any special attack (finisher, stealth, ranged, poison, fire, frost, beasts and jumping over it) so you can only defeat it by dodging its attacks and using regular attacks yourself.

This is exactly how it had been in Shadow of Mordor, but compared to Shadow of Mordor, this one got enhanced pretty well.
There wasn't something like fortress takeover in SoM or orc training.
Kaleidio Sep 12, 2018 @ 4:06am 
Originally posted by Just Chill:
Well you've plenty of options to kill an opponent.

Or what you mean with variety? The orcs are rendered differently (even though I met some which looked similar to others I already killed) and the bosses have different weaknesses and strengths, either can adapt to your attacks.

It makes it pretty hard to kill a boss which is simply immune to any special attack (finisher, stealth, ranged, poison, fire, frost, beasts and jumping over it) so you can only defeat it by dodging its attacks and using regular attacks yourself.

This is exactly how it had been in Shadow of Mordor, but compared to Shadow of Mordor, this one got enhanced pretty well.
There wasn't something like fortress takeover in SoM or orc training.
Yes, but the maps were more exciting. Orc training? You mean the shallow buy an upgrade or the great arena.
Fortress takeover is just waves of orcs and running between you people because they bleed to death.
< >
Showing 1-15 of 53 comments
Per page: 1530 50

Date Posted: Sep 11, 2018 @ 12:41am
Posts: 53