Middle-earth™: Shadow of War™

Middle-earth™: Shadow of War™

View Stats:
cathartic Dec 29, 2018 @ 5:45pm
Feeling weaker as I level
It feels to me that there's a sweet spot around level 30-40 where Talion feels like a god. However now I'm in the high 50s he feels like paper. Even normal orcs hit harder than they used to, and captains come with a long list of immunities, few weaknesses, and some nasty special abilities.

I've just finished a 20-30 minute battle with a tank. He jumped me, so I didn't get any prep time. I tried to dominate him - Iron willed. Then I killed him. Death defying. So I had to kill him agaibn. All with plenty of adds spawning, and needing to be taken care of.

Now, in order to complete the zone I need to deal with a level 62 assassin warchief. He's already killed me twice. One mistake and he will 100 to zero me in a second. And then shout "no chance" as I die. Maybe I can take him, maybe I can't. However it's a serious challenge.

So is that normal? Do other people experience Talion losing his previously godlike status and becoming merely mortal once again?
< >
Showing 1-4 of 4 comments
Blinks Dec 29, 2018 @ 7:41pm 
Well u can try put a Graug as the Mount assistant and then try to make a Orc commander with some ologs in t heir skillset as ur bodyguard both of them can assist u to make the fights a little more fair, eventually if u unlocked the skill that u hold "4" u can heal ur captains it will help u even more but this skill uses a bit of ur life to heal ur orcs so pay attention to your life.
Legion Dec 30, 2018 @ 4:03am 
I think the cieling gets hit around level 44, everything after that was just annoying (not just in the grind but in whacking things as well). I did seem to see a decrease in over all effectiveness after that in situations. Not sure why or how it happens but it's definitely not going to get fixed by the devs.
Yeah, there's a certain point where you get all of the skill points with one supplement each. Once you start putting points into random skills because you have to, that's where you start to lose effectiveness, in my opinion.
cathartic Dec 30, 2018 @ 11:45am 
Damn - I just ran into another extremely nasty Orc on a mission to avenge another player's death.

A trickster who liked throwing around poison bombs. He also had a whole load of duplicates with him all of which had his powers, including vault-breaker, arrow proof, stealth immunity and frost immunity. So I couldn't hurt them much from range, but if I engaged in melee I'd quickly get 10 poison bombs thrown at me. And then I'd try to tumble out but there's a good chance I'd tumble into a dupe and get vault-breakered back into the middle of them. So you can't hurt them from ranged and melee is rather difficult.

I eventually wore him down after a 30 minute battle. I did some fire damage from exploding grog barrels. The Graug I let lose did some pain. And the blood brother I mind controlled and set against him did a few scratches. I also discovered that if I stealth attacked, even though it did no damage (stealth immune) the clones would be briefly dazed which allowred time for a quick glaive attack in the middle of the pack.

That was painful. On the plus side it was the last nemesis mission I needed for the weekly andt the chest gave me two decent legendaries.

I'm beginning to think the post game isn't worth it. Talion simply doesn't scale as well as the orcs.
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Dec 29, 2018 @ 5:45pm
Posts: 4