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You are expected to avoid combat as much as possible and rely on stealth kills like poison, animals, etc.
I prefeer brutal mode myself.
I prefeer my battle short but fun.
But if I try to attack at the same time then I mostly die in 2 or 3 hits.
I dont know how you guys manage to do it but I been trying here.
In such cases you can also push space (like mad sometimes) to avoid attacks and then, when you have "space" you can attack with ranged weapons, use the environment, etc.. IMO the Glaive is also really helpful to knock down many guys at once (activated by holding left mouse button)
I'm not sure how far you are into the game, but once you get the upgrade to insta-kill grunts with perfect blocks, that's like 90% of the regular uruks weakened to the point of being trivial. Also get the skill that just about doubles your might gain but makes you lose the entire bar when you get hit. It may SEEM bad on paper, but you can pretty much do an execution or other special every couple hits, which is where your true power lies.
Switching to a bow mid-fight essentially freezes time, allowing you to shoot annoying uruks (such as the shield guys or spear throwers) OR! (and this is one of my personal tricks) when your might bar is full simply hold your bow out and slow-mo walk towards a captain or other dangerous target then release and instantly use a special such as an execution. Cheesy, but it works! This lets you maneuver through crowds without bunnyhopping all over the place. Just make sure you don't try it at the exact same time as an uruk starting his attack, because they do rubberband a bit :P.
Speaking of bunnyhops, you can dodge over uruks as many times as you want and it won't affect your combo counter. So if you "lost" your rhythm, simply do that and try to regain control. Try to avoid doing it on captains (jump over small uruks instead) because they can adapt and become immune to it.
Get the upgrade that increases your might gain for brutalize kills. Start a fight off with a brutalize (on a regular uruk if a captain is immune) and you'll start off a fight with your might gauge almost full, which ties in very nicely with the doubled might gain. Captain weak to poison? Get the upgrade that turns elven mist (R) or another skill into poison.
I highly recommend the poison/frost/fire upgrades on your different skills because you can switch between them whenever you want to. Having all the elements available can help a lot with exploiting weaknesses. You can also find equipment such as a dagger that turns your throwing knives into Cursed knives, fulfilling that elemental weakness when you need it!
TL;DR: There are a ton of ways to get stronger and you'll be amazed what Talion, Eltariel, and Baranor are capable of when they're properly kitted out. They simply start off weak.
Hitting grog with an arrow makes it explode.
I slaughter entire armies using this trick.
An other trick is going up a building: Attack target from stealth, Head back up and after they lost you sneak attack from above again.
Rise and repeat until dead.
As a general rule:
Try to put as much as you can in your favor before you fight.
It is a stealth game after all.
Taking out archer's, posioning grog, Hit and run.
Staying and fighting is for prey.
You are a preditor.
Act like it.
Shadow of Mordor was too easy for me, Shadow of War is way better.
Seems like the trick is read the movements of the orcs like... know when they are going to attack before even the counter symbol shows up?
Sometimes its easy... some other rare times I dont know why the counter doesnt even show up (and im not poisoned at all) I guess there arent many frames when they are at point blank distance.
I heard some people play with those counter symbols disabled! Sounds really fun tho... against archers it might be awful.
It would be nice if you could also parry arrows! Id play a full defensive character haha. Sort of aikido style!