Middle-earth™: Shadow of War™

Middle-earth™: Shadow of War™

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Heidrun Jul 17, 2019 @ 9:43pm
Undying Loyalty is the suck, man
This skill is honestly one of the worst sins of this game. I love this game, and everything wrong with it is forgivable by it being fun af... but i just spent over 10k of the money things on getting this subskill (had to do fight pits, so i had to grind out monies and level up my captain[s]). It's worded as if you can res a dead captain that you killed... it even practically says so when it shows up. But no. you can only res YOUR captains, making this skill just... well, its not bad cause thats cool, but... my captains RARELY die. And when they do, its cause i WANTED them to... Easier to get a new, higher level captain with better stats and skills than to spend thousands of monies on leveling one weak ♥♥♥ one up... But like.. from what ive heard, it doesnt JUST raise them, it also delevels them... and takes away a lot of their abilities... like, sure, now they're loyal af, but... why cant i raise enemy captains and it do the SAME THING? All the time i spent on getting this and all the monies i spent on it... and its just this? Bogus...

-Edit: I've now used it and i know how it works now. When your follower dies (unless he is beheaded), you can go into the army UI, select him and press Y (er... i use an XBox controller to play. You press a button) to resurrect him. This will bring him back to life with all of his old upgrades and such... BUT he can no longer level up. However he's loyal af, dawg. So yknow... Theres a good tradeoff... i just want it to also work on my enemies. I wanna be necromancer >:c So it does NOT delevel them. It takes away their Tribe bonuses i think and it locks their level.
Last edited by Heidrun; Jul 18, 2019 @ 4:08pm
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Showing 1-15 of 46 comments
Heidrun Jul 17, 2019 @ 9:45pm 
I wouldnt complain if it did that for both friendly AND enemy captains... but it doesnt, its basically useless for me atm, and im just sitting here, all mad and stuff.
Pandora Jul 18, 2019 @ 2:49am 
I would rather have my more loyal uruks gain a new trait than turning them into flammable undead... But no, those guys are often betraying me xd (well some here are never betrayed by some miracle so useless for them-_-). Also, never tried to ressurect someone so thanks for explaining it doesnt work with foes. Useless thing, planned it for traitors and iron will guys but...xd.
Heidrun Jul 18, 2019 @ 4:08pm 
Originally posted by Pandora:
I would rather have my more loyal uruks gain a new trait than turning them into flammable undead... But no, those guys are often betraying me xd (well some here are never betrayed by some miracle so useless for them-_-). Also, never tried to ressurect someone so thanks for explaining it doesnt work with foes. Useless thing, planned it for traitors and iron will guys but...xd.

I've updated the post with a more described and informed version of what it does :D
Formous Jul 18, 2019 @ 11:56pm 
I do love undead in this game. They have become a priamry method for me to cut down a fortress with a terror build. All undead set, mass brutalizing galore for might, and a horde on horde of undead rising in my wake.
Pandora Jul 19, 2019 @ 12:27am 
Yea someone explained me about the beheading preventing necromancie (to bad, uruk without head seems neat). But all undead dont like fire so.... and dont want to lose their personality. So yeah would rather my new trait over ressurecting a creep (except some guys who could enjoy being undead, want to free those Pit mystical guys from their pain xd). Also, why the :D in the end, your add on didnt invalidate my post lol.
Heil Formous who ally Terror and undead, you know your stuff and with style ! Make them flee and throw daggers for insta kill then ressurect.
Last edited by Pandora; Jul 19, 2019 @ 12:33am
Heidrun Jul 19, 2019 @ 12:27am 
Originally posted by Formous:
I do love undead in this game. They have become a priamry method for me to cut down a fortress with a terror build. All undead set, mass brutalizing galore for might, and a horde on horde of undead rising in my wake.

yeah necromancers are badass in any setting really. fill me up with undead zombie bois uwu
Pandora Jul 19, 2019 @ 12:32am 
But "pure necro" are always trickster or assassin, not fun (i know, you can "change" a guy into necro. But i have doubt it works in sieges if foes use fire bowmen for instance.
Ps: If someone want a Beast master olog necro i can provide one, being smashed by him was a pure joy but the guy who want necro didnt try to get it so... If you ask, he doesnt ressurect caragors. Also, this guy told me army with necro arent that good, did you try it or assume its good?
Formous Jul 19, 2019 @ 12:34am 
My build sacrificed some captains I cherry picked to upgrade the Undead set entirely, but now I run around focusing on maximizing terror. I use brutalize to terror, then chase down anyone who flees. When I raise the dead, it causes more terror, and so the cycle goes. If I have max might, I will stealth kill a lot of enemies then to create corpses.

Fun fact. The game will maintain a set number of foes in the world, and corpses. however if you Raise a corpse into a undead grunt, and it dies with head intact, the Body is NOT forgotten. In fact, the next time you raise the dead, it's body joins the new ones. In time, a small number of the dead, if you raise a lot, can resurrect hundreds at once. Each new resurrection killing more and more enemies again and again. You simply keep brutalizing, and stabbing like a maniac, and the sorcery follows suit. One mission to kill a warchief, I drew him out, and raised the alarm. Then I killed a few. Raised them. They die, predictably, while I brutalize more. I raise, them, and across the fort, the previous group rises again. The slaughter ensued, and I had more groups. In time, I controlled the entire Fortress with a Horde of the undead that took the garrison about a hour to clear out entirely. >:)
Pandora Jul 19, 2019 @ 12:42am 
Wait, you dont use terror clothes then? so no insta kill with daggers. Lame you can still embrace our tribe (maybe your undead will be weaker if you do, dont know your gears). Thought if you met a destroyer or flaming guy it wa sover, but i see YOU are the piece leader of your tactic so you deal with them. Maybe you should add more snipers in your army? To get the fleeing guys?Will need protection but seems fun.
Formous Jul 19, 2019 @ 12:44am 
Actually, I simply create a body count. That's the point. Brutalizing for example simply makes might while minimizing my own risk. The slaying and build of corpses tends to be the job of the Undead.
Pandora Jul 19, 2019 @ 12:48am 
Ugh you sound like Zog now, body count uh
Formous Jul 19, 2019 @ 12:50am 
Originally posted by Pandora:
Ugh you sound like Zog now, body count uh
Say that now, but When the army marches in a Siege right up to the castle gate as a massive undead tide, you wouldn't be laughing. My enemy captains are all lvl 100 now or so, and they fall even to the Dead. >:D
Pandora Jul 19, 2019 @ 12:54am 
100? This phase thing in the sieges in the end thats it? Still preparing my castle for this so never tried. And we are still limited to 80 (or 79 for those who have the bug xd)? To bad we cant get this eerie atmosphere when Nazguls are near, could be fun with your siege xd.
Formous Jul 19, 2019 @ 1:00am 
I wish the nazghul were still enemies yeah.

The game's endless if you desire to be. The battles get longer and tougher, and the enemies more perks then ever. As such, my battles tend to become endurance battles and boss fights these days, even when use a swarm of the dead to fend my enemy off. Its really more a scaling end game then anything, and you play as long as you like post shadow war. It's got a very special charm in my opinion.
Pandora Jul 19, 2019 @ 1:12am 
But WE can get past lvl 80 isnt it? Just searching a weaknesse in your strategy, if a Caragor mutilated a grunt he cant be raised right?^^. Guess those badass from vendetta come from the end of game uh
Last edited by Pandora; Jul 19, 2019 @ 1:13am
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Date Posted: Jul 17, 2019 @ 9:43pm
Posts: 46