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Fordítási probléma jelentése
Secondly, the Dialogues are 2+ Years of developement for the game itself, so that's where much of the game's focus was placed on, Nemesis-Player interactions and so forth, so it's certainly something to take into consideration.
I myself do actually think (even as a long-standing Shadow of War/Mordor fan) that SOME dialogues are often repetative and get VERY tedious (Such as The Maggot-themed Orcs, or Ghul Lovers) And often the spawn-rates for those tedious dialogue-orcs are... too common.
But SOME Orcs have really good dialogues, such as the Thief-Personality introductions or the Screamers.
and thank god too my fort of bards would be worthless with out intros!!!
P.S. this is whats wrong with the USA every tom ♥♥♥♥ and harry thinks that there right and the game devs(or anyone for that matter) are wrong.
animatons , voice acting, and much more yes u ask for there hard work to be set aside cuz......ur to ADD to sit still for 3 sec of an intro
BTW, all these "people's hard work being set aside" people have never, ever skipped anything they found annoying in their lives. Commercials, adverts, movie trailers and intros on DVDs, logos and cutscenes in other games, magazine and newspaper ads... nope. Never. Ever, ever. They sit through it all every single time they play that game, watch that movie, and they fully and completely enjoy it and take it all in. Wouldn't want to ruin anyone's hard work, after all.
AMIRITE?
If it's a legendary guy who'll put up a tough fight or a reacurring orc whose killed me or cheated death or who I shamed into insanity, the mologues are real cool.
If its some level 20 genetic orc captain who's going to get decapitated 2 seconds after his intro ends, or even worse 2 or 3 generic orc captains showing up one at a time mid combat it does get pretty tedious.