Middle-earth™: Shadow of War™

Middle-earth™: Shadow of War™

View Stats:
Playing as Orc/Olog
[Disclaimer: I just copied this whole OP from another dude and I wanted some feedback what you guys think :Dominate: ]

Uruk DLC
THIS IS A REPOST FROM A FANDOM PAGE ORIGINAL LINK HERE: http://shadowofwar.wikia.com/d/p/2316109063651599865

Please create a Uruk DLC / Addon / Standalone - Where you play as Uruk
Uruk Character Creation:

Custom Fore-name + trait depended Last-name
You start with all weaknesses + 1 selectable strength
Create initial character appearance (which will shape while you play)
Choose voice & animation type
Uruk Gameplay:

Start as normal soldier
Help or betray your Captain or be successfull on other missions to rank up
New reputation system: reputation replaces experience
Reputation lets you get new upgrades e.g. get rid of weaknesses (1. upgrade) and turn it into a strength (2. upgrade).
Equipment upgrades will let you choose a class and get weapon upgrades like poison or 3hit crossbow
The more reputation the more likely Captains will apply as bodyguards
New missions like:
"Catch the fleeing slaves"(you know that one)
"Applying bodyguards duel"(2 applicants fight while you watch/send caragours in/explode some barrels)
"Scavenge"(which gives better equipment to your soldiers)
Multiplayer Features:

* Invasions from a Talion player:

Any time other players can invade your world as Talion
You can try to fight him or hide until he has found you with his vision and marked you
Sound the alarm for help.
Be sure to not expose your weakness.
There is an escape timer starting with the invasion. After the escape timer hit 0:00 you get an escape point and can make a run for it.
Killing him will rank you up and give a lot of reputation.
* Uruk Vs Uruk

Duel other Uruk players in the Arena for reputation
Invade other Uruk players: Interrupt or murder other Uruk players when they started a mission
Join 1 of 5 Uruk Clans. If an Uruk in your Clan gets attacked by a Talion player and he sounded the alarm, you can temporary join his world to help him.
Leaderboards: Talion kills - Clan and Single ladder

Create it and take all my money!!

[Well thats the end of the ripoff part]

While it would make for an interesting idea im really not sure if this would be a good idea for SoW. If there would be a whole game build around this principle or just a secluded mode like the lord of the hunt or how it was called in SoM then it could work. I also think that they could dare to go ham on the lore a bit more since its just using the setting itself. What do you guys think?
< >
Showing 1-1 of 1 comments
Antonious The Bro Jan 6, 2018 @ 11:22pm 
this is a great idea i hope it gets some more buzz but i do have some ideas that could help solve some of the problems other people have said in other chats about the subject


this is something that allows us to be in the nemesis system working within it instead of looking and interacting with it from an outside perspective of talion and celebrimbor. It could work as you rise through the ranks from a certain class and tribe of grunt to captain then war chief then pushing even further ovelord. now people might say "what standing around in a throne room and if based during the events of SOW, then waiting for talion to attack or join his side and then wait for sauron seems a bit boring til the sieges" well then you can't see the potential. As overlord is the most prized position in orc society as i doubt any orc is going to be the next dark lord (though this can be discussed later for a different setting), everyone wants your place so while preparing your defences to be attacked you have to deal with orcs under you wanting you dead which means you will be occupied with that. not to metion talion screwing with you as he plans to soften you up for the seige which means spies ( and if they do implement these invasion features which i hope they do then it would amplefied).

Now to top it off you could instead of just one leveling system in the form of reputation you could have two, one being level or return to the tradition of SOM in terms of power being level then you have the second one, reputation or you could call this one power this would be the range of effect you have the world so lets say level to ease confusion is ones personal abilities while reputation or power is the ability to influence or the scale of your influences on the world so how other orcs react to you like how loyal are they going to be. Are you feared enough. this also could work with the classes in the game such as slayers, commanders, assasins which tie into fighting style of type like hunters and defenders, this could work as certain classes, types and to much lesser direct extent tribes. tribes can influence this though through tribal loyality and values placed upon the actions taken

and to finish off if people do not want it based during the events of SOW then you can do it after the events of return of the king and the land of mordor is recovering as you play a orc with in the surviving population after saurons defeat trying to rise to the top and become the new dark or bright lord depeding on the actions of the ork obviously you won't be this good guy orc but you can be one that is not so evil and more grey you still do bad things you still are power hungry just not bent on enslaving middle earth to your will and bringing an eternal darkness even as a new dark lord you goals migt be conquer and enslave but to the glory of the orcs not bring evi incarnate to middle earth as i don't think even orcs in tolkiens universe were inherintly that evil without being under the influence of melkor or sauron. but still evil to the core but a more self centered evil rather than evil incarnate like melkor or sauron.

AND BEFORE ANYONE SAYS IT yes i do believe orcs would still exist in a disorganised and much smaller population because they were created by morgoth not sauron nor do they seem to be sustained by him as when morgoth is gone orcs still exist and when sauron is all but gone while not completely destroyed but for the time being gone from middle earth the orcs stil carried on so yes i think it is likely orcs do still exist but unable to do anything as they would to weak and squabing to do anything that is the end goal to restore the orcs this could be done in many of ways. (this would only be the case if monolith based it after return of the king) it would also involve humans more as they would likely hunt orcs to stop them recovering.

if anyone reads this entire thing thank you for reading also would like to hear what people have to say about these ideas and other problems caused by doing an orc playthrough and how to fix them.
a big shout out to the guy who made this disccusion on steam and the orginal person who came up with this detailed plan on how to do it these are just my thoughts on how to add to the idea:steamhappy:
Last edited by Antonious The Bro; Jan 7, 2018 @ 1:47am
< >
Showing 1-1 of 1 comments
Per page: 1530 50

Date Posted: Oct 29, 2017 @ 1:44pm
Posts: 1