Middle-earth™: Shadow of War™

Middle-earth™: Shadow of War™

View Stats:
Any "Play As Orc" News?
I recall a pretty sizeable thread a while back on the first game's steam forums hoping for a DLC where you play as an orc. You'd build yourself up from lowly fodder to warchief, have rivalries, earn bodyguards and followers, maybe even have interactions with the ranger. The original game grew stale for me after beating it (because you could become so OP so easy) so I never finished most of the DLC content, but this sort of thing would have drawn me back in.

I'd imagine you being able to pick a "size" and their combat style (ranged, sword, shield, dual wield, etc) and they'd all have certain skills and methods to their combat. I could see this working into the Nemesis system and Branding systems, as well, if integrated into the main campaign of the game. Perhaps even cooler would be creating orcs and unleashing them on people in your friends list. I'd also see this as being very rogue-like, as in one life per orc (at least, if you're playing as one and die, that orc is dead, and must make a new one).

So, yeah, holding out hope they are making plans for this, anyone hear anything?
< >
Showing 1-15 of 80 comments
Reverend Belial Apr 15, 2017 @ 11:33pm 
No official word on the subject in any way, but I can pretty much 100% guarantee that that is literally never going to happen.
Jokery Apr 15, 2017 @ 11:44pm 
after release u gonna see more info about it if they want to
Vengeance Apr 16, 2017 @ 4:48am 
Originally posted by Reverend Belial:
No official word on the subject in any way, but I can pretty much 100% guarantee that that is literally never going to happen.

Sadly yeah, seems like it. But still don't think anyone will think about that when this game comes out, the things they've shown so far.
CptGrunt Apr 16, 2017 @ 8:42pm 
yea i rember that thread it was huge and i agree would be awesome to play as a orc fight your way up ^ ^
Originally posted by Reverend Belial:
No official word on the subject in any way, but I can pretty much 100% guarantee that that is literally never going to happen.
This is most unfortunately the most likely scenario, but ♥♥♥♥♥♥♥♥ would it be cool.
Orcs go around torturing humans, feeding them to caragor, or just eating them themselves. You'd have to be on the side in favor of all that, which would leave a bad taste for a lot of people.

Also even captains have very limited movesets, and none of the acrobatic ability for things like vaulting over enemies, or climbing up all surfaces.

It's just not going to happen.
Deadpooleon Apr 17, 2017 @ 7:43pm 
It might not happen...
but if it did, it would be glorious
LET US DREAM NAYSAYERS
STOP SAYING NAY
Ives Apr 17, 2017 @ 8:17pm 
Originally posted by Deioth:
I recall a pretty sizeable thread a while back on the first game's steam forums hoping for a DLC where you play as an orc. You'd build yourself up from lowly fodder to warchief, have rivalries, earn bodyguards and followers, maybe even have interactions with the ranger. The original game grew stale for me after beating it (because you could become so OP so easy) so I never finished most of the DLC content, but this sort of thing would have drawn me back in.

I'd imagine you being able to pick a "size" and their combat style (ranged, sword, shield, dual wield, etc) and they'd all have certain skills and methods to their combat. I could see this working into the Nemesis system and Branding systems, as well, if integrated into the main campaign of the game. Perhaps even cooler would be creating orcs and unleashing them on people in your friends list. I'd also see this as being very rogue-like, as in one life per orc (at least, if you're playing as one and die, that orc is dead, and must make a new one).

So, yeah, holding out hope they are making plans for this, anyone hear anything?
Oh my god, I would play so much of that. Probably more of that than the main game.
Originally posted by Hand's Hermit Permit:
Orcs go around torturing humans, feeding them to caragor, or just eating them themselves. You'd have to be on the side in favor of all that, which would leave a bad taste for a lot of people.

Also even captains have very limited movesets, and none of the acrobatic ability for things like vaulting over enemies, or climbing up all surfaces.

It's just not going to happen.
I think people really would go for that kind of thing. A lot of folks out there enjoy playing different perspectives and the like, and it's not like the different orc types can't or won't have their methods and their own unique skill sets, strengths, and weaknesses. Could even be a fun way to introduce more multiplayer interactions. Imagine if you could create a few orcs and send them after your friends, or just unleash them onto the world? Get to see how many poor saps your orcs have killed (and how many times they've died)? That, and the challenge aspect, having to learn the ins and outs of each orc type and weapon set, knowing you have a more limited toolset compensated by your specializations would allow for an entirely new way to play the game, especially with the enhanced tactics for your orc army being introduced in the sequal. I'm sure the sequal will be well worth it (plan to wait for a nice sale on base + DLC before investing like I did the first) but this could be great.
Snowskeeper Apr 17, 2017 @ 9:13pm 
Originally posted by Hand's Hermit Permit:
Orcs go around torturing humans, feeding them to caragor, or just eating them themselves. You'd have to be on the side in favor of all that, which would leave a bad taste for a lot of people.

Also even captains have very limited movesets, and none of the acrobatic ability for things like vaulting over enemies, or climbing up all surfaces.

It's just not going to happen.

Talion's climbing was a human ability, not something given to him by the Wraith. His combat skills were augmented by the Wraith's prescience, but as demonstrated in the intro, not by very much. There's no reason to believe that there's no way we could play as an Orc, IMO. Especially if it were done in a spin-off game.
Originally posted by Snowskeeper:
Originally posted by Hand's Hermit Permit:
Orcs go around torturing humans, feeding them to caragor, or just eating them themselves. You'd have to be on the side in favor of all that, which would leave a bad taste for a lot of people.

Also even captains have very limited movesets, and none of the acrobatic ability for things like vaulting over enemies, or climbing up all surfaces.

It's just not going to happen.

Talion's climbing was a human ability, not something given to him by the Wraith. His combat skills were augmented by the Wraith's prescience, but as demonstrated in the intro, not by very much. There's no reason to believe that there's no way we could play as an Orc, IMO. Especially if it were done in a spin-off game.
Spin-off game? No, it'd be a full DLC for sure, though some manner of stand alone expansion pack would be neat.
OKMB Apr 18, 2017 @ 2:17pm 
Again...
This would exactly be like playing the Cops in a Blues Brothers game. Seriously.
It has no purpose, no point, and is overall useless.
A playable Orc DLC is a gimmick, nothing more, nothing less. And the last thing you want them to do, is release a gimmick DLC that adds nothing to the overall story.
Ravenbones Apr 19, 2017 @ 10:36am 
I forgot which stream Plater was talking in when someone asked this question, and Jared gave his smug fake smile going "Nothing on that RIGHT NOW, later in the months we can answer that."
WolfEisberg Apr 19, 2017 @ 2:16pm 
Kind of pointless to play as an Orc when vast majority of the features/gameplay of the game wouldn't even fit with in the lore the game created.
Xadro Apr 19, 2017 @ 2:21pm 
Perhaps you can dominate an orc with a wraith spell and completely take over and play as it.
< >
Showing 1-15 of 80 comments
Per page: 1530 50

Date Posted: Apr 13, 2017 @ 11:19pm
Posts: 80