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I don't have any numbers whatsoever about this, but I'm with you; 5 seems low.
https://www.youtube.com/watch?v=N2fOoyK3mtk
Mordor is generally pretty messed up; Nurn is the breadbasket of Mordor.
I don't really like YouTubers who do analysis videos, but since you posted it, the person who replied to me said the gameplay 16minute video we got was just "big bait". Stating only 5 fortresses were confirmed in the game (Not counting ones introduced with DLC, or Expansions).
As we can see already, parts of the 16 minute video have already been changed, and only there for cinematic purposes, such as Az-laar ripping off heads in a dramatic way.
Hopefully what was shown in the 16minute video was something being kept throughout all of development.
if u watched first trailer shows all regions and fortresses
False dichotomy. Too many is still too many, and while too few would also be bad, there's a pretty sizeable space in there where you'd have just the right number of fortresses. 5 is probably closer to that space than over 20 is.
Honestly, if there were just 5 fortresses that were extremely well-designed, coupled with an improved Nemesis system, I think I'd be more or less okay with that in the end. That'd be far better than 20 generic fortresses that end up playing out in exactly the same way, especially since you'd then need to manage and defend them once you captured them. I think one of the biggest problems with game design is that sometimes the developers overreach; they go for goals they aren't really capable of obtaining within the time permitted them, which generally leads to anemic content. One of the reasons Shadow of Mordor did so well was that it managed to pack a lot of content into a comparatively small package, partially because much of that content was randomly generated.
tl;dr:
5 well-designed fortresses>20 generic fortresses.
I would settle for 8 or 9 in the game that are greatly designed. I feel that is that right amount of fortresses in the game.
Also, to note about requirements, you can litterally just waltz right in and take it over if you like, but there is the ESSENTIAL requirement of having to take down the Overlord's resources one or two times to get at least 1-2 of your Captains in a rallying force.
Also, I'd like to point out that the Fortresses are likely all hand-made, that they used preset buildings/designs but mixed and matched them up, because taking a look of Nurnen's Fortress in close depth and Seregost's Fortress even more, their layout is still completely different.
Also, 20 would be logically reasonable because you're litterally fighting over Mordor here, not a simple regional space like the Shire but the whole of Mordor, all the edges, caverns, mountains and so forth, heck, even Mount. Doom if you want to take the fact that it's a giant volcano and geographically it would probably have tons of valuable resources.
So in basic terms, if there were around 5 or so Fortresses it would break the idea of you controlling all of Mordor, when having 20 Fortresses and you've only got 6 conquered and they're all under siege, it's going to pressure you with intense excitement.
Showing them on the map is not the same thing as having them designed...