Beyond Eyes

Beyond Eyes

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Paul Aug 11, 2015 @ 4:52pm
My one criticism
Can she really not walk any faster?
I realize that it makes narrative sense for her to walk slowly, she's blind, she can't run. Okay. But you could've probably still made the animation just a tad faster? Once you've played for a while it really becomes annoying -- you want to see what happens next, you're excited, but the walking pace holds you back from exploring. I feel like it discourages me from uncovering the entire map, because I know that if I walk into a dead end it'll take me a long time to get back to the path (happened a couple of times already).
Last edited by Paul; Aug 11, 2015 @ 4:55pm
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Showing 1-15 of 57 comments
Sherida Aug 11, 2015 @ 5:03pm 
Thank you for your feedback! Although Rae moves slow on purpose, I understand where you are coming from, it is sometimes a bit too slow. This is definitely something that will be 'fixed' in a future update. For now, I hope you're still able to enjoy Rae's adventure :)

Chika Ogiue Aug 11, 2015 @ 6:28pm 
Would it be possible to add in a "walk faster" button, so the speed only increases when that button is held?
Magii Aug 13, 2015 @ 7:51am 
My idea would be, Rae walks the same speed as she does now when moving into unexplored areas, but can walk faster in already exlpored areas.
Inari Aug 13, 2015 @ 2:13pm 
Originally posted by Marzy:
My idea would be, Rae walks the same speed as she does now when moving into unexplored areas, but can walk faster in already exlpored areas.

That was my idea too, and it would make sense, since the game shows the explored areas it woudl mean she can recall what was there, thus move more securely there
Chika Ogiue Aug 14, 2015 @ 8:45am 
Originally posted by Inari:
Originally posted by Marzy:
My idea would be, Rae walks the same speed as she does now when moving into unexplored areas, but can walk faster in already exlpored areas.

That was my idea too, and it would make sense, since the game shows the explored areas it woudl mean she can recall what was there, thus move more securely there

The problem is, this would only be usable in some chapters. Certain events reset explored areas meaning Rae will still be walking slower.
Inari Aug 14, 2015 @ 11:18am 
Better than nothing, no? :D
Chika Ogiue Aug 15, 2015 @ 1:25am 
Originally posted by Inari:
Better than nothing, no? :D

Hence why a run/walk faster key would be ideal. It wouldn't be hindered by certain events.
Inari Aug 15, 2015 @ 2:22am 
Originally posted by Chika Ogiue:
Originally posted by Inari:
Better than nothing, no? :D

Hence why a run/walk faster key would be ideal. It wouldn't be hindered by certain events.

But it would break the lore
Chika Ogiue Aug 15, 2015 @ 3:22am 
Originally posted by Inari:
But it would break the lore

Why would it? Even blind people can choose to walk at a faster pace whenever they want.
Inari Aug 15, 2015 @ 3:48am 
Originally posted by Chika Ogiue:
Originally posted by Inari:
But it would break the lore

Why would it? Even blind people can choose to walk at a faster pace whenever they want.

Because part of the lore is that she's a blind little gilr that obviously behaves careful and is easily frightened... it doesn't really fit for her to run around imo :P
Doctor Hades Aug 15, 2015 @ 8:23am 
This is a beautiful and mesmerizing game for sure but I agree with others that the walking speed is just far too slow, bearing in mind this is meant to be a stylised "video game" and not a simulation. I do not expect her to run, except maybe when she's scared, but a 25% faster walking speed would certainly improve the game no end. As it is the game is charming but the current speed quickly because frustrating.

In fact, why not offer a preset selection of walking speeds in the game called Slower (ha!), Normal (default), Faster, Fastest? It doesn't have to be considered running anyway but rather a fast-forward thing for when you're having to cross a large area to find the right path.

It might not suit your "vision" but more choice in my view is better than none at all. Reviewers are quick to criticise slow walking speeds, e.g. as with the recent Everybody's Gone to the Rapture on PS4 (which the developer forgot to mention had a run control!).
Last edited by Doctor Hades; Aug 15, 2015 @ 8:25am
Inari Aug 15, 2015 @ 10:40am 
A game similar to this could be interesting for HTC Vive
Inari Aug 16, 2015 @ 2:02pm 
Originally posted by Treygone ✡ ✈▐▐:
Originally posted by Inari:
A thing similar to this could be interesting for HTC Vive
Fixed it for you

i'll send you the invoice for having it professionally reverted :)
Sand Aug 17, 2015 @ 4:00pm 
She walks more than fast enough. Don't ruin the experience.
Inari Aug 18, 2015 @ 12:28am 
Originally posted by Treygone ✡ ✈▐▐:
Originally posted by 影様:
She walks more than fast enough. Don't ruin the experience.
"The experience", you ♥♥♥♥♥ are paying for a fake ex trip, it's disgusting. Make friends

^ Someone realllly doesn't like this game
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