Sheltered

Sheltered

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Doritos May 15, 2021 @ 2:11pm
Is this better than Fallout Shelter? Should I wait for the second game?
Howdy
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RequiemsRose May 15, 2021 @ 9:46pm 
I'm not sure how much I'd compare this to Fallout shelter. Yes both are based on the concept of keeping an underground shelter of post-apocalypse survivors alive by staving off attacks, exploring the wasteland for resources, and ensuring your vault can generate the other resources needed for survival but the actual gameplay between the two is very different. If I were to try and compare the two...

Survivor controls
In both games you have an overview of your shelter/vault and the ability to manage the occupants inside. In Fallout, you assign dwellers to rooms in order to produce resources or accomplish tasks and they will work that room indefinitely until told otherwise or they die. In Sheltered your survivors control a little more like Sims with 2 available action slots you can queue as well as the option to have them attend to their own needs or just mindlessly stand there until told what to do. You will have to individually assign survivors to every task you want completed in this game, every time you want them to complete it. That, or put them on auto and watch them destroy your stockpiles with stupidity when you get distracted.

Combat
Fallout is sort of a faux turn based combat where dwellers automatically engage enemies in the same room and take turns plinking each other til ones side is killed off, occasionally popping off a critical but with no interactable turn. They just basically have a cooldown between their firing so they end up taking turns. Sheltered has simple, but actual turn based combat in which you can select your action but each character only gets one action to use on their turn. Both games also have stats that affect combat, but differently. In fallout, if you power level endurance early in your dwellers, they are practically unkillable even if they are punching a deathclaw into the grave. In this game, not so much. Even when your survivors are maxed out, there's always a chance that a combat just won't go well for you. Stats also affect weapons differently. In fallout each weapon has a range of damage it can do, which strength and luck affects for the dweller who has it. In this game the weapons have stat requirements. If you meet those requirements the weapon will do the listed damage. If you lack those stats, the weapon is far less effective. You can also set up traps to defend your shelter and help with combatting any intrusions.

Crafting
Shortly: sooo much more in this game. Base building isn't laying down rooms and assigning people, you genuinely build your base, and every item in it. You also trade, explore, or craft for items so you can upgrade or craft even more and can continue to progress. Eventually you can even move and basically new game+ yourself.

I can keep going but um...It's already super long so...yeah
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