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In my opinion this game is very unbalanced. No matter how many times you start over, you'll always miss out on one material. It won't spawn anywhere near where you have water enough to go. I once managed to create four water butts and I still only found farms, houses and clearings, nothing else. Only in my newest game I also started finding lumber yars and sheds.
Regarding the popup list on each building, that list only states what you can find there, it does not tell you what has spawned there.
For your freezer, select a survivor who has a free task slot (each person can only have two tasks assigned at a time), right click on the workbench, look for the Freezer you wanna build and left click it. A shadow of that Freezer will appear. Place the shadow on an open area and when it appears green in color, left click it to build it there. For any reason, if you stop the work halfway, select another survivor, right click the half-built freezer and continue from there.
Part of the difficulty in getting started is simply not knowing what your priorities are intended to be beyond "don't die". As in, you start looking around and see that you need a lot of different resources for a lot of different things, but you don't always know where to get those resources or which ones you should try to hoard first, especially when you have such limited space on your expeditions and in your storage.
Even if you can't find food at the houses, look for high value items you don't need right this moment but can sell to traders for food. My personal favorites are the entertainment/training items: books, stuffed animals, and records. You wont be able to use those until you build their respective base item (shelf, toy box, and jukebox respectively) but they sell for a decent price. The price will range from 25-50, but not really. 25 is the base price, a food ration has a base price of 10. The value will remain the same even when the price changes (so a trader who pays 50 for a record, will also sell food for 20 rather than 10 so either way a record, book, or bear is 2.5 times the value of a ration of food).
I almost always have someone on the radio broadcasting for traders, though keep in mind it will increase the general traffic around your shelter, including the annoying potential recruits who love to sabotage your filters when they get rejected so keep an eye on maintenance.
@RequiemsRose I haven't found a restaurant yet! Good to know. I also didn't check much up on values of things, so it's good to know that, too. It's very rare someone comes by with food rations, tho, so I try to make a trap, freezer and stove as fast as I can.
And I did actually start it on the easy difficulty, but I still had an extremely hard time finding food and plastic and my two grown ups died. I get swarmed with any other item, tho. I've got plenty of everything, just not food and plastic, so I decided to save up for a recycler. That did the job for the plastic at least. And traps for meat, so now everything got easier.
Thank you both for your explanations and help. I really appreciate it (:
At base, you will pretty much constantly need wood, metal, and pipes. Clearings and lumberyard usually have a decent amount of logs to recycle into wood. Reservoirs pretty much only feature pipes, valves, and water. scrapyards are a recyclers best friend, especially for metal scrap piles. Electronic bits like wires, transistors, switches, circuit boards etc, come from electric scrap like the radios and laptop (the tv isn't worth taking in most cases but also falls under this category). For your plastic problem, the most obvious is all those empty gas cans you've accumulated, as well as those empty water bottles and mannequin bits you can find. The scrap bits of cloth can also be recycled, iirc correctly it gives both nylon and rope but I might be wrong about the rope.
@[弾幕の伝説]Mobius Thank you! I haven't got far enough for automatic butts and pantries, so that sounds pretty neat. I'm looking forward to the blueprints, too. It sounds like it's going to be really helpful.
@Гитле® Yeah, I'm working on upgrading things, too. I usually upgrade the workbench as the very first thing, so I'm able to get a reliable food source. I also finally managed to get the poor recycler, so that helps a lot, too, as you have mentioned. I'm impressed you reached day 100 on your second run, that's impressive! I had to start over 4 times before I've come far enough to really start playing (: