Sheltered

Sheltered

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Save Editor GUI - New Version - Open Source
Hello guys! You might remember me, I recently posted that I was working on save editor, and I am done with it. I hope you like it.

Download here: https://github.com/emreyigitcbc/ShelteredSaveEditor/releases/tag/v1.0

Features:
-Editing world info (difficulty, fog, etc.)
-Editing family members (name, surname, stats, behaviors, illness)
-Editing inventory (everything)
-Editing everything (Tree Editor)
-Show mystery hatch password & enable mystery hatch

Usage:
-Select your save file and start editing, so simple!
Important Notices!
-Never edit your file without backing up your data! **ALWAYS BACKUP YOUR SAVE FILE FIRST!**
-In editors if a value is `True` or `False`, you should only change them to True or False, otherwise your save may corrupt!
-In editors if a value is a number, you shouldn't enter any character, otherwise your save may corrupt!
-In "Character Editor > someFamilyMember > Appearance > .... Color" (or if you find it from Tree Editor) input fields are there for RGBa, so you can enter any number in range of 0-255, If you enter more or negative numbers, your save may corrupt!
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Showing 1-10 of 10 comments
Pawnstar Aug 17, 2021 @ 7:11pm 
You actually managed to compile all of the item IDs? That's neat.
Originally posted by 弾幕の伝説Mobius:
You actually managed to compile all of the item IDs? That's neat.
I did it before yes but the ID's that I compiled was not like "Water Bucket", it was like "waterBucket" (I have a reddit post in r/sheltered about this) but a miracle happened one week ago, someone commented a Google Sheets link on my YT video, and I fetched all Item ID and names from that sheets file. (converted to xml file and did some node-name arrangement)
Pawnstar Aug 18, 2021 @ 3:31pm 
Nice. I actually had a notepad file on certain item IDs. Didn't know someone uploaded that already :awkward;
Pawnstar Aug 26, 2021 @ 8:18pm 
Not sure if it's possible, but maybe you can add description for traits in the UI? I've noted down what i0 to i7 were previously.

TRAITS ID LIST

0: Small Eater/Big Eater
1: Courageous/Cowardice
2: Light/Deep Sleeper
3: Proactive/Lazy
4:
5:
6: Resourceful/Wasteful
7: Optimistic/Pessimistic
Last edited by Pawnstar; Aug 26, 2021 @ 10:10pm
Originally posted by 弾幕の伝説Mobius:
Not sure if it's possible, but maybe you can add description for traits in the UI? I've noted down what i0 to i7 were previously.

TRAITS ID LIST

0: Small Eater/Big Eater
1: Courageous/Cowardice
2: Light/Deep Sleeper
3: Proactive/Lazy
4:
5:
6: Resourceful/Wasteful
7: Optimistic/Pessimistic

Hi. Sorry for delay...but thank you. I might add them :)
Biostar Ten Sep 14, 2021 @ 2:45pm 
Thanks CaptainFire. It works great. Is there any way to add blueprints in a way to work. I added a few in inventory, but there is no way to use or access them.. thanks again
Pawnstar Sep 14, 2021 @ 3:58pm 
Bring them out on an expedition and return.
Andrei Baciu Sep 15, 2021 @ 7:13am 
Do traits work for modify?
Originally posted by andrei.alexandru.baciu:
Do traits work for modify?
No support for now. I am a bit busy in these days, I can't work on anything. But it's in my mind, I might add it when I am available. (not too soon...)
Pawnstar Sep 15, 2021 @ 6:30pm 
You can modify traits but it's more than just one variable to change, so unless you know what you are doing, best not to.
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