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Danimosity Feb 2, 2016 @ 7:12pm
We don't have space to store meat or leather
But all five of us are starving, not to mention the dog. Come now. The only storage that hare is going to experience is gastrointestinal.
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Showing 1-15 of 31 comments
Danimosity Feb 2, 2016 @ 7:13pm 
You can make a snare trap at tier one but cannot harvest from it until tier 3? Am I missing something?
Pawnstar Feb 2, 2016 @ 7:33pm 
Do you store fresh meat in your cupboard? You store them in freezers.
Nox Feb 2, 2016 @ 8:45pm 
https://answers.yahoo.com/question/index?qid=20090805050726AAwMKjU

refrigeration is not necessary to preserve meat.

If you had a campfire going, you can hang the meat over the campfire and it'll keep pretty much as long as the fire's going because bacteria / pests can't get to it. This is made much more effective with a box around it to trap the smoke, which is where smokers originally came from.

You could certainly harvest the meat and cook it immediately. That's something that needs to be fixed, it's goofy and highly counterintuitive.



Last edited by Nox; Feb 2, 2016 @ 8:48pm
Danimosity Feb 3, 2016 @ 8:22am 
Yes my argument is that a freshly caught hare does not need storage when there are five starving people and a starving german shepherd. Again, though I question why I can make a snare trap at tier 1, but then need access to tier three crafting (and to build a freezer) to use it (ie retrieve the hare). It's like getting the ability to make a bow at first level but you cannot make or find arrows until third.
Targa Feb 3, 2016 @ 9:20am 
Here's a suggestion for this game feature:

Snare is harvested - game code brings up the normal "loot items" box rather than automatically trying to move items. Game code checks for available storage space and available freezer space - if both are present, items "looted" are moved to the respective storage/freezer. If no freezer is present but storage space is available, move meat and leather to storage. Meat in storage has a "decay timer" added to it. If not eaten or put in a freezer in 1-2 days, it spoils.

That being said, at the very start of the game your first action should be to upgrade the Workbench to Tier 2, which will allow you to build the small freezer...
KingBobCat Feb 19, 2016 @ 1:09pm 
Originally posted by Danimosity:
Yes my argument is that a freshly caught hare does not need storage when there are five starving people and a starving german shepherd. Again, though I question why I can make a snare trap at tier 1, but then need access to tier three crafting (and to build a freezer) to use it (ie retrieve the hare). It's like getting the ability to make a bow at first level but you cannot make or find arrows until third.

I agree with Dan.... This is highly annoying. We should be able to eat fresh meat before gathering all the materials to make a Level 3 Workbench to THEN be able to build a freezer )if that's how it all works).

To his point, did Mountainmen or Pioneers have freezers to store their meat? Maybe Salt should be added to the game or something.... :steamsalty:
Originally posted by kingbobcat:
Originally posted by Danimosity:
Yes my argument is that a freshly caught hare does not need storage when there are five starving people and a starving german shepherd. Again, though I question why I can make a snare trap at tier 1, but then need access to tier three crafting (and to build a freezer) to use it (ie retrieve the hare). It's like getting the ability to make a bow at first level but you cannot make or find arrows until third.

I agree with Dan.... This is highly annoying. We should be able to eat fresh meat before gathering all the materials to make a Level 3 Workbench to THEN be able to build a freezer )if that's how it all works).

To his point, did Mountainmen or Pioneers have freezers to store their meat? Maybe Salt should be added to the game or something.... :steamsalty:
you should be able to upgrade right of the bat to lvl 2 workbench thought so all you have to do is look out for stuff for lvl3
KingBobCat Feb 20, 2016 @ 5:42am 
I've since seen that possibility. But it does take quite a few materials to build one. And the principles of realism noted above still stand. As a whole, I'm enjoying the game though...

Wouldn't it be cool, with all of the buildings you scavange through, to be able to find specific stuff (like a small fridge/freezer)? Of course, it would take up numerous slots in your storage to haul back... But it would add a cool treasure/bonus element to the game.
MARTFONGER Nov 7, 2016 @ 4:20am 
This is completely terrible.
Danimosity Nov 9, 2016 @ 7:57am 
Still, there is no reason why you couldn't take raw meat and put it directly on the stove or give it to the dog, without putting it in the fridge first.
KingBobCat Nov 9, 2016 @ 9:42am 
Originally posted by Danimosity:
Still, there is no reason why you couldn't take raw meat and put it directly on the stove or give it to the dog, without putting it in the fridge first.
+1 Agreed....
Pawnstar Nov 14, 2016 @ 8:23pm 
Nice necro nerds.

Just build a freezer if you still have this problem.

Originally posted by UNDERHILL:
This is completely terrible.
Wireball Nov 25, 2016 @ 4:38pm 
Originally posted by 伝説の弾幕 Mobius:
Nice necro nerds.

Just build a freezer if you still have this problem.

Originally posted by UNDERHILL:
This is completely terrible.
Build a freezer out of rocks! Yes, it is terrible - I've spent two hours of my time playing this, my family's starving, I just caught the elk I need to feed everyone, but noooo...I have to build a freezer, which naturally I can't.
Outlaw Nov 27, 2016 @ 1:36am 
Okay, so it's not just me. Glad to know that snares are just unusable for collecting food, won't put my supplies into them for future runs before tier 3 :P That seriously needs fixing, because my folks are all starving and I'm pretty damn sure I'd even rather eat raw meat than starve to death.
Millenia Nov 27, 2016 @ 1:19pm 
Its a game mechanic.
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