Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It is very obvious now after that incident DUH :)
I can deal with radiation poisoning or prewent this but best way was not to risk and just use hazma suit. Now I have only one left. I really hoped that there is way to get new one maybe from expeditions or craft but well I must deal with one now or maybe in future just go to new shelter as I read it is possible. Im just 5 hours into game now so well see.
Hmm it is weird that they removed geiger counter because it looks that our family is entering some prepared shelter for such fallouts.
I think that instead of those hazma suits there should be shelve with gas masks instead.
They go out into expeditions without hazma suits anyway and all they need is gas mask.
I really think that hazma suits should be craftable or gainable from expeditions so that would have more logic to use them in harsh conditions like in black rain. As for now gas mask prevents any damage from such weather conditions while they are on expedition.
Hazma suits also should be wearable over armoured personel. Better inventory system for preping expeditions would be cool.