Sheltered

Sheltered

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Kosm1cznY Jul 24, 2016 @ 3:48am
Hazmat suits stolen!
I let in some survivor woman into my shelter. I dressed up into hazmat suit and she repaired water filter then after some time she had some issues and she decided she will go away. But she took my hazma suit with her!

:)

How can I make new one? Or are they gone for good?
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Showing 1-4 of 4 comments
WillieSea Jul 24, 2016 @ 7:27am 
It may be gone for good. As soon as the person is done on the surface, you should have them put the hazmat suit back in the locker to keep that from happening again.
WadcoRemy Jul 24, 2016 @ 11:59am 
I read during a previous game update that you do not get radiation poisoning if someone is outside without a hazmat suit unless there is a dust storm going on. I havent tested this to see if it is true. But it would be hard to get someone without a suit back inside fast enough if a dust storm started while they were workng on the water filter. Before that game update there used to be a geiger counter in the shelter next to the radio to moniter the radiation levels in the shelter, if you had both doors open at the same time the geiger counter would start showing the rise of radiation in the shelter. Your best bet is to always pick up antirads as you find them on expeditions, then you can send people out to repair the surface systems without a suit, and if they get rad poisoning just have them take an antirad.
Kosm1cznY Jul 24, 2016 @ 7:06pm 
Originally posted by WillieSea:
It may be gone for good. As soon as the person is done on the surface, you should have them put the hazmat suit back in the locker to keep that from happening again.

It is very obvious now after that incident DUH :)
Kosm1cznY Jul 24, 2016 @ 7:14pm 
Originally posted by WadcoRemy:
I read during a previous game update that you do not get radiation poisoning if someone is outside without a hazmat suit unless there is a dust storm going on. I havent tested this to see if it is true. But it would be hard to get someone without a suit back inside fast enough if a dust storm started while they were workng on the water filter. Before that game update there used to be a geiger counter in the shelter next to the radio to moniter the radiation levels in the shelter, if you had both doors open at the same time the geiger counter would start showing the rise of radiation in the shelter. Your best bet is to always pick up antirads as you find them on expeditions, then you can send people out to repair the surface systems without a suit, and if they get rad poisoning just have them take an antirad.

I can deal with radiation poisoning or prewent this but best way was not to risk and just use hazma suit. Now I have only one left. I really hoped that there is way to get new one maybe from expeditions or craft but well I must deal with one now or maybe in future just go to new shelter as I read it is possible. Im just 5 hours into game now so well see.

Hmm it is weird that they removed geiger counter because it looks that our family is entering some prepared shelter for such fallouts.

I think that instead of those hazma suits there should be shelve with gas masks instead.

They go out into expeditions without hazma suits anyway and all they need is gas mask.

I really think that hazma suits should be craftable or gainable from expeditions so that would have more logic to use them in harsh conditions like in black rain. As for now gas mask prevents any damage from such weather conditions while they are on expedition.
Hazma suits also should be wearable over armoured personel. Better inventory system for preping expeditions would be cool.
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Date Posted: Jul 24, 2016 @ 3:48am
Posts: 4