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A really curious case
Yes, all too well. =P But that usually happens when I haven't updated a mod or two for some games.
Oh wait, if your shelter community are still suffering from food poisoning and just recently been cooking meat, you'll just have to wait for them to get better. But they shouldn't be getting sick from then* on when they're clean before eating.
(late edit*)
No, that's the problem, none of them get food poisoning until they eat the meat from my freezer/stove. also, no one is quite sure cooking meat is a real feature
1) maybe it's because of stove being near filth
2) even if it's not you should move stove near fridge(and preferrably panty as well, they heat up normal rations too).
If your dwellers never go upstairs to the stove after taking meat - then there's something wrong with them :)
P.S.: you can move medium animal trap towards left end of the screen so animals won't flee seeing your repairman. Placing second one on the right is useful too, though you won't be able to place it on the right of the water filter.
It's hard to keep an eye on what's happening exactly when all your characters are automated, at first i though they are recruits :) Though i used to do that too on normal difficulty.
Anyway, i don't see where's toilet in your shelter.
So did you try moving pantry, stove and fridge together to second floor without any sanitary equipment nearby? :) Placing them together is useful in any case, people have to go to another floor to heat up food otherwise.
Nah, contaminated water can only cause radiation poisoning(yikes) AFAIK. My disgruntled recruits sometimes literally ♥♥♥♥ into my water supply before leaving, that causes 100% contamination, even black rains don't reach this!